示例#1
0
        public static void internalOutputDebugString(string thisMsg)
        {
            try {
                // The output debug string API seems to be a little strange when it comes to handeling large amounts of
                // data and does not seem to be able to handle long strings properly.  It is likely that it is my code
                // that is at fault but untill I can get to the bottom of it this listener will chop long strings up
                // into chunks and send them as separate chunks of 1024 bytes in each.  It is then the viewers job
                // to reassemble them, however in order to help the viewer specialist string truncated identifiers will
                // be sent as the markers to the extended strings.
                if (thisMsg.Length > Constants.LIMIT_OUTPUT_DATA_TO)
                {
                    string[] messageParts = LegacyFlimFlamFormatter.MakeManyStrings(thisMsg, Constants.LIMIT_OUTPUT_DATA_TO);
                    // Truncation identifier is #TNK#[MACHINENAME][TRUNCJOINID]XEX

                    for (int partct = 0; partct < messageParts.Length; partct++)
                    {
                        OutputDebugString(messageParts[partct]);
                    }

                    return;
                }

                OutputDebugString(thisMsg);
            } catch (Exception ex) {
                InternalUtil.LogInternalError(InternalUtil.InternalErrorCodes.ODSListenerError, "There was an error trying to send data to outputdebugstring. " + ex.Message);
                throw;
            }
        }
示例#2
0
        /// <summary>
        /// The TexTCP listeners main dispatcher thread which handles the sending of messages from the Tex component to the TCP stream.
        /// </summary>
        private void DispatcherThreadMethod()
        {
            Thread.CurrentThread.Name         = "TcpListenerDispatcher";
            Thread.CurrentThread.IsBackground = true;
            StringBuilder sb = new StringBuilder();

            try {
                // Put in a wait timeout to ensure that when Tex is destroyed the background thread succesfully terminates. Worst case scenario here
                // is that it hangs around for quarter of a second
                while (true)
                {
                    if (!m_mrse.WaitOne(250, false) && (m_queuedMessages.Count == 0))
                    {
                        continue;
                    }

                    sb.Length = 0;
                    lock (m_lockqueue) {
                        while (m_queuedMessages.Count > 0)
                        {
                            sb.Append(m_queuedMessages.Dequeue() + Constants.TCPEND_MARKERTAG);
                        }
                    }
                    if (sb.Length > 0)
                    {
                        dispatchOutput(sb.ToString());
                    }

                    if (!m_mrse.Reset())
                    {
                        // The Win32Exception constructor provides an error number and message if you dont specify one
                        throw new Win32Exception();
                    }
                }
            } catch (Exception ex) {
                InternalUtil.LogInternalError(InternalUtil.InternalErrorCodes.TCPListenerError, "Exception in TCPListener Thread:" + ex.Message);
                throw;
            }
            // Destroy resources associated with thread  NEVER GETS HERE LOOP IS INFINITE
            //m_queuedMessages = null;
            //m_mrse = null;
            //m_lockqueue = null;
        }
        internal bool AllowedFileIOPermission()
        {
            if (cacheFileIOPermissionResult == null)
            {
                // If the cache is not yet valid or we are not using it then we populate it.

                try {
                    FileIOPermission perm = new FileIOPermission(PermissionState.None);
                    perm.AllLocalFiles = (FileIOPermissionAccess.Read | FileIOPermissionAccess.PathDiscovery);
                    perm.Demand();
                    cacheFileIOPermissionResult = true;
                } catch (SecurityException) {
                    // We are unable to parse stackwalks for file information.
                    InternalUtil.LogInternalError(InternalUtil.InternalErrorCodes.AccessDeniedToSomething, "FileIOPermission denied prior to calling a stackwalk.", TraceLevel.Verbose);
                    cacheFileIOPermissionResult = false;
                }
            }
            return((bool)cacheFileIOPermissionResult);
        }
示例#4
0
        /// <summary>
        /// Method responsible for actual writing of output to tcp stream
        /// </summary>
        /// <param name="output">Output string</param>
        private void dispatchOutput(string output)
        {
            // if <60 and errored then waitone return
            if ((socketCommunicationsDown) && (DateTime.Now - lastSocketException).TotalSeconds < SECONDS_NO_SOCKET_RETRY)
            {
                // Ensure that we only retry the socket connection once a minute.
                m_mrse.Reset();
                return;
            }
            socketCommunicationsDown = false;

            Byte[] data = Encoding.ASCII.GetBytes(output);

            if ((m_tcpClient == null) || (!m_tcpClient.Connected))
            {
                try {
                    m_tcpClient = new TcpClient(m_ipAddress, m_port);
                    m_stream    = m_tcpClient.GetStream();
                } catch (SocketException sx) {
                    lastSocketException      = DateTime.Now;
                    socketCommunicationsDown = true;
                    InternalUtil.LogInternalError(InternalUtil.InternalErrorCodes.TCPListenerError, "Socket Exception : " + sx.Message, TraceLevel.Warning);
                    m_mrse.Reset();
                    return;
                }
            }

            // Should now have reconnected or at least tried to connect.
            try {
                m_stream.Write(data, 0, data.Length);
                m_stream.Flush();
            } catch (IOException iox) {
                InternalUtil.LogInternalError(InternalUtil.InternalErrorCodes.TCPListenerError, "Socket IO Exception : " + iox.Message, TraceLevel.Warning);
                m_mrse.Reset();
                return;
            }
        }