private void ParseAutomapFlag(Internal.CommunicationStream message) { var absolutePosition = message.ReadPosition(); int icon = message.ReadUnsignedByte(); var description = message.ReadString(); }
private void ParseCyclopediaMapData(Internal.CommunicationStream message) { int dataType = message.ReadUnsignedByte(); // unfinished packet, more information needed.... switch (dataType) { case 0: { // StaticMarker (sure) var position = message.ReadPosition(); int markType = message.ReadUnsignedByte(); string markDescription = message.ReadString(); break; } case 1: { // idk? int count = message.ReadUnsignedShort(); for (int i = 0; i < count; i++) { // UnlockedArea (struct) int unknown1 = message.ReadUnsignedByte(); // unknown int unknown2 = message.ReadUnsignedByte(); // unknown int unknown3 = message.ReadUnsignedByte(); // (enum) maximum value: 3 int unknown4 = message.ReadUnsignedByte(); // unknown } count = message.ReadUnsignedShort(); for (int i = 0; i < count; i++) { ushort unknown = message.ReadUnsignedShort(); // unknown } count = message.ReadUnsignedShort(); for (int i = 0; i < count; i++) { ushort unknown = message.ReadUnsignedShort(); // unknown } break; } case 2: { // Raid (sure) var position = message.ReadPosition(); bool inactive = message.ReadBoolean(); break; } case 3: { // ImminentRaid (not sure) message.ReadUnsignedByte(); // unknown message.ReadUnsignedByte(); // unknown message.ReadUnsignedByte(); // unknown break; } case 4: { // ViewPoints (not sure) message.ReadUnsignedByte(); // unknown message.ReadUnsignedByte(); // unknown message.ReadUnsignedByte(); // unknown break; } case 5: { // idk? (but it unlocks areas) ushort areaId = message.ReadUnsignedShort(); // this is likely to be areaId byte totalPois = message.ReadUnsignedByte(); // unknown // points of interest unlocked! int poiCount = message.ReadUnsignedByte(); for (int i = 0; i < poiCount; i++) { // point of interest var position = message.ReadPosition(); int unknown6 = message.ReadUnsignedByte(); } break; } case 6: { break; } case 7: { break; } case 8: { break; } case 9: { // uint maximumGold = message.ReadUnsignedInt(); // maximum gold? (used for progress) uint unknown2 = message.ReadUnsignedInt(); // unknown // these are area donations, byte listCount = message.ReadUnsignedByte(); for (int i = 0; i < listCount; i++) { // ushort areaId, uint gold contributed // uint unknown5 = message.ReadUnsignedShort(); uint unknown3 = message.ReadUnsignedInt(); uint unknown4 = message.ReadUnsignedInt(); uint unknown6 = message.ReadUnsignedByte(); } break; } case 10: { ushort unknown = message.ReadUnsignedShort(); break; } case 11: { break; } } }
private void ParseCreatureMove(Internal.CommunicationStream message) { int x = message.ReadUnsignedShort(); UnityEngine.Vector3Int oldAbsolutePosition; UnityEngine.Vector3Int oldMapPosition; int stackPos = -1; Appearances.ObjectInstance @object; Creatures.Creature creature; if (x != 65535) { oldAbsolutePosition = message.ReadPosition(x); if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range."); } oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition); stackPos = message.ReadUnsignedByte(); @object = WorldMapStorage.GetObject(oldMapPosition, stackPos); if (!@object || [email protected] || !(creature = CreatureStorage.GetCreature(@object.Data))) { throw new System.Exception("ProtocolGame.ParseCreatureMove: No creature at position " + oldAbsolutePosition); } } else { uint creatureId = message.ReadUnsignedInt(); @object = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creatureId); if (!(creature = CreatureStorage.GetCreature(creatureId))) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Creature " + creatureId + " not found"); } oldAbsolutePosition = creature.Position; if (!WorldMapStorage.IsVisible(oldAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Start Co-ordinate " + oldAbsolutePosition + " is out of range."); } oldMapPosition = WorldMapStorage.ToMap(oldAbsolutePosition); } var newAbsolutePosition = message.ReadPosition(); if (!WorldMapStorage.IsVisible(newAbsolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Target Co-ordinate " + oldAbsolutePosition + " is out of range."); } var newMapPosition = WorldMapStorage.ToMap(newAbsolutePosition); var delta = newMapPosition - oldMapPosition; // if the movement is not actually a move (usually he is teleported) bool pushMovement = delta.z != 0 || System.Math.Abs(delta.x) > 1 || System.Math.Abs(delta.y) > 1; Appearances.ObjectInstance otherObj = null; if (!pushMovement && (!(otherObj = WorldMapStorage.GetObject(newMapPosition, 0)) || !otherObj.Type || !otherObj.Type.IsGround)) { throw new System.Exception("ProtocolGame.ParseCreatureMove: Target field " + newAbsolutePosition + " has no BANK."); } if (x != 65535) { WorldMapStorage.DeleteObject(oldMapPosition, stackPos); } WorldMapStorage.PutObject(newMapPosition, @object); creature.Position = newAbsolutePosition; if (pushMovement) { if (creature.Id == Player.Id) { Player.StopAutowalk(true); } if (delta.x > 0) { creature.Direction = Direction.East; } else if (delta.x < 0) { creature.Direction = Direction.West; } else if (delta.y < 0) { creature.Direction = Direction.North; } else if (delta.y > 0) { creature.Direction = Direction.South; } if (creature.Id != Player.Id) { creature.StopMovementAnimation(); } } else { creature.StartMovementAnimation(delta.x, delta.y, (int)otherObj.Type.GroundSpeed); } CreatureStorage.MarkOpponentVisible(creature, true); CreatureStorage.InvalidateOpponents(); if (oldAbsolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(oldMapPosition); uint color = WorldMapStorage.GetMiniMapColour(oldMapPosition); int cost = WorldMapStorage.GetMiniMapCost(oldMapPosition); MiniMapStorage.UpdateField(oldAbsolutePosition, color, cost, false); } if (newAbsolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(newMapPosition); uint color = WorldMapStorage.GetMiniMapColour(newMapPosition); int cost = WorldMapStorage.GetMiniMapCost(newMapPosition); MiniMapStorage.UpdateField(newAbsolutePosition, color, cost, false); } WorldMapStorage.CacheRefresh = true; }
private void ParseDeleteOnMap(Internal.CommunicationStream message) { int x = message.ReadUnsignedShort(); Appearances.ObjectInstance objectInstance; Creatures.Creature creature = null; UnityEngine.Vector3Int absolutePosition; UnityEngine.Vector3Int mapPosition; if (x != 65535) { absolutePosition = message.ReadPosition(x); if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Co-oridnate ({absolutePosition.x}, {absolutePosition.y}, {absolutePosition.z}) is out of range."); } mapPosition = WorldMapStorage.ToMap(absolutePosition); int stackPos = message.ReadUnsignedByte(); if (!(objectInstance = WorldMapStorage.GetObject(mapPosition, stackPos))) { throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Object not found."); } if (objectInstance.IsCreature && (creature = CreatureStorage.GetCreature(objectInstance.Data)) == null) { throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Creature not found."); } WorldMapStorage.DeleteObject(mapPosition, stackPos); } else { uint creatureId = message.ReadUnsignedInt(); if ((creature = CreatureStorage.GetCreature(creatureId)) == null) { throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Object not found."); } absolutePosition = creature.Position; if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception($"ProtocolGame.ParseDeleteOnMap: Co-oridnate ({absolutePosition.x}, {absolutePosition.y}, {absolutePosition.z}) is out of range."); } mapPosition = WorldMapStorage.ToMap(absolutePosition); } if (!!creature) { CreatureStorage.MarkOpponentVisible(creature, false); } if (absolutePosition.z == MiniMapStorage.Position.z) { WorldMapStorage.UpdateMiniMap(mapPosition); uint color = WorldMapStorage.GetMiniMapColour(mapPosition); int cost = WorldMapStorage.GetMiniMapCost(mapPosition); MiniMapStorage.UpdateField(absolutePosition, color, cost, false); } WorldMapStorage.CacheRefresh = true; }
private void ParseChangeOnMap(Internal.CommunicationStream message) { int x = message.ReadUnsignedShort(); Appearances.ObjectInstance objectInstance; Creatures.Creature creature = null; UnityEngine.Vector3Int absolutePosition; UnityEngine.Vector3Int mapPosition; if (x != 65535) { absolutePosition = message.ReadPosition(x); if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Co-ordinate " + absolutePosition + " is out of range."); } mapPosition = WorldMapStorage.ToMap(absolutePosition); int stackPos = message.ReadUnsignedByte(); if (!(objectInstance = WorldMapStorage.GetObject(mapPosition, stackPos))) { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Object not found."); } if (objectInstance.IsCreature && !(creature = CreatureStorage.GetCreature(objectInstance.Data))) { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Creature not found: " + objectInstance.Data); } if (!!creature) { CreatureStorage.MarkOpponentVisible(creature, false); } int typeOrId = message.ReadUnsignedShort(); if (typeOrId == Appearances.AppearanceInstance.UnknownCreature || typeOrId == Appearances.AppearanceInstance.OutdatedCreature || typeOrId == Appearances.AppearanceInstance.Creature) { creature = ProtocolGameExtentions.ReadCreatureInstance(message, typeOrId, absolutePosition); objectInstance = AppearanceStorage.CreateObjectInstance(Appearances.AppearanceInstance.Creature, creature.Id); } else { objectInstance = ProtocolGameExtentions.ReadObjectInstance(message, typeOrId); } WorldMapStorage.ChangeObject(mapPosition, stackPos, objectInstance); } else { uint creatureId = message.ReadUnsignedInt(); if (!(creature = CreatureStorage.GetCreature(creatureId))) { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Creature " + creatureId + " not found"); } absolutePosition = creature.Position; if (!WorldMapStorage.IsVisible(absolutePosition, true)) { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Co-ordinate " + absolutePosition + " is out of range."); } mapPosition = WorldMapStorage.ToMap(absolutePosition); CreatureStorage.MarkOpponentVisible(creature, false); int otherType = message.ReadUnsignedShort(); if (otherType == Appearances.AppearanceInstance.Creature || otherType == Appearances.AppearanceInstance.OutdatedCreature || otherType == Appearances.AppearanceInstance.UnknownCreature) { creature = ProtocolGameExtentions.ReadCreatureInstance(message, otherType); } else { throw new System.Exception("ProtocolGame.ParseChangeOnMap: Received object of type " + otherType + " when a creature was expected."); } } if (absolutePosition.z == MiniMapStorage.PositionZ) { WorldMapStorage.UpdateMiniMap(mapPosition); uint color = WorldMapStorage.GetMiniMapColour(mapPosition); int cost = WorldMapStorage.GetMiniMapCost(mapPosition); MiniMapStorage.UpdateField(absolutePosition, color, cost, false); } WorldMapStorage.CacheRefresh = true; }
private void ParseTextMessage(Internal.CommunicationStream message) { var rawMode = message.ReadUnsignedByte(); var mode = TranslateMessageModeFromServer(rawMode); try { int channelId = 0; string text = null; switch (mode) { case MessageModeType.ChannelManagement: channelId = message.ReadUnsignedShort(); text = message.ReadString(); // TODO name filter //var regex = new System.Text.RegularExpressions.Regex(@"^(.+?) invites you to |^You have been excluded from the channel ([^']+)'s Channel\.$"); //var match = regex.Match(text); //string speaker = match != null && match.Success ? match.Value : null; WorldMapStorage.AddOnscreenMessage(null, -1, null, 0, mode, text); ChatStorage.AddChannelMessage(channelId, -1, null, 0, mode, text); break; case MessageModeType.Guild: case MessageModeType.PartyManagement: case MessageModeType.Party: channelId = message.ReadUnsignedShort(); text = message.ReadString(); WorldMapStorage.AddOnscreenMessage(null, -1, null, 0, mode, text); ChatStorage.AddChannelMessage(channelId, -1, null, 0, mode, text); break; case MessageModeType.Login: case MessageModeType.Admin: case MessageModeType.Game: case MessageModeType.GameHighlight: case MessageModeType.Failure: case MessageModeType.Look: case MessageModeType.Status: case MessageModeType.Loot: case MessageModeType.TradeNpc: case MessageModeType.HotkeyUse: case MessageModeType.BoostedCreature: channelId = -1; text = message.ReadString(); WorldMapStorage.AddOnscreenMessage(null, -1, null, 0, mode, text); ChatStorage.AddChannelMessage(channelId, -1, null, 0, mode, text); break; case MessageModeType.Market: text = message.ReadString(); // TODO: market break; case MessageModeType.Report: // TODO //ReportWidget.s_ReportTimestampReset(); text = message.ReadString(); WorldMapStorage.AddOnscreenMessage(null, -1, null, 0, mode, text); ChatStorage.AddChannelMessage(-1, -1, null, 0, mode, text); break; case MessageModeType.DamageDealed: case MessageModeType.DamageReceived: case MessageModeType.DamageOthers: Vector3Int absolutePosition = message.ReadPosition(); int value = message.ReadInt(); int color = message.ReadUnsignedByte(); if (value > 0) { WorldMapStorage.AddOnscreenMessage(absolutePosition, -1, null, 0, mode, value, color); } value = message.ReadInt(); color = message.ReadUnsignedByte(); if (value > 0) { WorldMapStorage.AddOnscreenMessage(absolutePosition, -1, null, 0, mode, value, color); } text = message.ReadString(); ChatStorage.AddChannelMessage(-1, -1, null, 0, mode, text); break; case MessageModeType.Heal: case MessageModeType.Mana: case MessageModeType.Exp: case MessageModeType.HealOthers: case MessageModeType.ExpOthers: absolutePosition = message.ReadPosition(); value = message.ReadInt(); color = message.ReadUnsignedByte(); WorldMapStorage.AddOnscreenMessage(absolutePosition, -1, null, 0, mode, value, color); text = message.ReadString(); ChatStorage.AddChannelMessage(-1, -1, null, 0, mode, text); break; default: text = message.ReadString(); ChatStorage.AddChannelMessage(-1, -1, null, 0, mode, text); break; } } catch (System.Exception e) { throw new System.Exception("ProtocolGame.ParseTextMessage: Failed to add message of type " + rawMode + ": " + e.Message + "\n" + e.StackTrace); } }
private void ParseTalk(Internal.CommunicationStream message) { uint statementId = 0; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameMessageStatements)) { statementId = message.ReadUnsignedInt(); } string speaker = message.ReadString(); ushort speakerLevel = 0; if (OpenTibiaUnity.GameManager.GetFeature(GameFeature.GameMessageLevel)) { speakerLevel = message.ReadUnsignedShort(); } int rawMode = message.ReadUnsignedByte(); MessageModeType mode = TranslateMessageModeFromServer(rawMode); Vector3Int?absolutePosition = null; Utils.UnionStrInt channelId = null; switch (mode) { case MessageModeType.Say: case MessageModeType.Whisper: case MessageModeType.Yell: absolutePosition = message.ReadPosition(); channelId = Chat.ChatStorage.LocalChannelId; break; case MessageModeType.PrivateFrom: channelId = speaker; break; case MessageModeType.Channel: case MessageModeType.ChannelManagement: case MessageModeType.ChannelHighlight: channelId = message.ReadUnsignedShort(); break; case MessageModeType.Spell: absolutePosition = message.ReadPosition(); channelId = Chat.ChatStorage.LocalChannelId; break; case MessageModeType.NpcFromStartBlock: absolutePosition = message.ReadPosition(); break; case MessageModeType.NpcFrom: break; case MessageModeType.GamemasterBroadcast: break; case MessageModeType.GamemasterChannel: channelId = message.ReadUnsignedShort(); break; case MessageModeType.GamemasterPrivateFrom: channelId = speaker; break; case MessageModeType.BarkLow: case MessageModeType.BarkLoud: case MessageModeType.MonsterSay: case MessageModeType.MonsterYell: absolutePosition = message.ReadPosition(); channelId = -1; break; case MessageModeType.Game: break; case MessageModeType.RVRAnswer: case MessageModeType.RVRContinue: channelId = Chat.ChatStorage.RVRChannelId; break; case MessageModeType.RVRChannel: message.ReadUnsignedInt(); channelId = Chat.ChatStorage.RVRChannelId; break; default: throw new System.Exception(string.Format("ProtocolGame.ParseTalk: invalid message mode (raw = {0}, mode = {1})", rawMode, mode)); } string text = message.ReadString(); if (mode != MessageModeType.NpcFromStartBlock && mode != MessageModeType.NpcFrom) { try { WorldMapStorage.AddOnscreenMessage(absolutePosition, (int)statementId, speaker, speakerLevel, mode, text); if (mode != MessageModeType.BarkLoud) { ChatStorage.AddChannelMessage(channelId, (int)statementId, speaker, speakerLevel, mode, text); } } catch (System.Exception e) { throw new System.Exception("ProtocolGame.ParseTalk: Failed to add message: " + e.Message + "\n" + e.StackTrace); } } else if (mode == MessageModeType.NpcFromStartBlock) { MessageStorage.StartMessageBlock(speaker, absolutePosition, text); } else if (mode == MessageModeType.NpcFrom) { MessageStorage.AddTextToBlock(speaker, text); } }