private bool CanArrangeObject(InteriorObjectBase dragObject) { return this.PlaceHolder != null && dragObject != null && this.PlaceHolder.CanHoldObject(dragObject) && !this.ArrangedItems.Any(); }
private void ArrangeObject(InteriorObjectBase @object) { if (this.CanArrangeObject(@object)) { this.ArrangedItems.Add(@object); this.ArrangeObjectCommand.RaiseCanExecuteChanged(); } }
public override bool CanHoldObject(InteriorObjectBase obj) { return obj is Flower; }
public virtual bool CanHoldObject(InteriorObjectBase obj) { return false; }
public override bool CanHoldObject(InteriorObjectBase obj) { return obj is Table; }
public override bool CanHoldObject(InteriorObjectBase obj) { return obj is Pathway; }