private void Start() { iSoundSystem = UIManager.Instance.GetComponent <ISoundSystem>(); interactivityMonitor = GetComponent <InteractivityMonitor>(); interactivityMonitor?.InteractivityChangedEvent.AddListener(SetAudioClip); }
private void Start() { iConnected = UIManager.Instance.IConnected; interactivityMonitor = GetComponent <InteractivityMonitor>(); iConnected?.RegisterToConnectionChanges(OnConnectionChange); interactivityMonitor?.InteractivityChangedEvent.AddListener(OnInteractivityChange); }