private void Start()
        {
            iSoundSystem         = UIManager.Instance.GetComponent <ISoundSystem>();
            interactivityMonitor = GetComponent <InteractivityMonitor>();

            interactivityMonitor?.InteractivityChangedEvent.AddListener(SetAudioClip);
        }
    private void Start()
    {
        iConnected           = UIManager.Instance.IConnected;
        interactivityMonitor = GetComponent <InteractivityMonitor>();

        iConnected?.RegisterToConnectionChanges(OnConnectionChange);
        interactivityMonitor?.InteractivityChangedEvent.AddListener(OnInteractivityChange);
    }