public InteractiveJoystickCommandDetailsControl(InteractiveJoystickCommand command) { this.command = command; this.Control = command.Joystick; InitializeComponent(); }
public InteractiveJoystickCommandDetailsControl(InteractiveGameModel game, InteractiveGameVersionModel version, InteractiveSceneModel scene, InteractiveJoystickControlModel control) { this.Game = game; this.Version = version; this.Scene = scene; this.Control = control; InitializeComponent(); }
public InteractiveJoystickCommandDetailsControl(InteractiveGameModel game, InteractiveGameVersionModel version, InteractiveJoystickCommand command) { this.Game = game; this.Version = version; this.command = command; this.Control = command.Joystick; InitializeComponent(); }
public InteractiveControlCommandItem(InteractiveJoystickControlModel joystick) { this.Joystick = joystick; }
public InteractiveJoystickCommand(InteractiveGameModel game, InteractiveSceneModel scene, InteractiveJoystickControlModel control, RequirementViewModel requirements) : base(game, scene, control, string.Empty, requirements) { this.MappedKeys = new List <InputKeyEnum?>(); }
public InteractiveCommand(InteractiveGameListingModel game, InteractiveSceneModel scene, InteractiveJoystickControlModel control) : base(control.controlID, CommandTypeEnum.Interactive, string.Empty) { this.GameID = game.id; this.SceneID = scene.sceneID; this.Control = control; }