void Start() { interactionsDataBase = FindObjectOfType <InteractionsDataBase>(); trigger = transform.parent.GetComponentInChildren <InteractionTrigger>(); notifier.SetActive(false); androidNotifier.SetActive(false); }
private void Start() { interactionsDataBase = FindObjectOfType <InteractionsDataBase>(); gameObject.SetActive(false); #if UNITY_ANDROID slot0.GetComponent <Image>().raycastTarget = true; slot1.GetComponent <Image>().raycastTarget = true; slot2.GetComponent <Image>().raycastTarget = true; mixButton.GetComponent <Image>().raycastTarget = true; closeButton.GetComponent <Image>().raycastTarget = true; #endif }