void onTrigger(bool triggered, InteractionTrigger trigger) { if (IsLocked) { return; } if (Animator && !string.IsNullOrWhiteSpace(OnTriggerAnimation)) { if (InteractionTrigger.AnyFalse(InteractTriggers)) { Animator.SetBool(OnTriggerAnimation, false); } else { Animator.SetBool(OnTriggerAnimation, true); } } }