示例#1
0
 public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
     Debug.WriteLine(nameof(CustomAnimationStateEntered));
 }
示例#2
0
 public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
 }
 public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
     // Unused for this sample
 }
示例#4
0
 void IInteractionTrackerOwner.CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
 }
        void IInteractionTrackerOwner.CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
        {

        }
示例#6
0
 public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
     // Unused for this sample
 }
 public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args)
 {
     State = InteractionTrackerState.CustomAnimation;
     StateOrValuesChanged?.Invoke(sender, new Tuple <InteractionTrackerState, Vector3>(State, position));
 }