public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args) { Debug.WriteLine(nameof(CustomAnimationStateEntered)); }
public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args) { }
public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args) { // Unused for this sample }
void IInteractionTrackerOwner.CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args) { }
public void CustomAnimationStateEntered(InteractionTracker sender, InteractionTrackerCustomAnimationStateEnteredArgs args) { State = InteractionTrackerState.CustomAnimation; StateOrValuesChanged?.Invoke(sender, new Tuple <InteractionTrackerState, Vector3>(State, position)); }