示例#1
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        //Debug.Log("222");
        director.currentScenceController = this;
        inter_gui = gameObject.AddComponent <InterGUI>() as InterGUI;
        LoadResources();
    }
示例#2
0
    void Awake()
    {
        SSDirector director = SSDirector.getInstance();

        //Debug.Log("222");
        director.currentScenceController = this;
        inter_gui = gameObject.AddComponent <InterGUI>() as InterGUI;
        LoadResources();
        actionManager = gameObject.AddComponent <SceneActionManager>() as SceneActionManager;
        actionManager.getFirstControllerRessoruce(startCoast, endCoast, boat);//对象同步
    }