/// <summary> /// private void recommencer_Click(object sender, EventArgs e) /// /// Cette fonction contrôle le bouton "Recommencer" /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void recommencer_Click(object sender, EventArgs e) { _fenetre.AssignerEstTerminee(false); NativeFunction.arreterSons(); NativeFunction.demarrerPartie(); Dispose(); }
/// <summary> /// private void recommencer_Click(object sender, EventArgs e) /// /// Cette fonction contrôle le bouton "Recommencer" /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void recommencer_Click(object sender, EventArgs e) { _fenetre.AssignerEstTerminee(false); NativeFunction.arreterSons(); EventManager.Instance.Notice(new EndGameEvent(EndGameType.Dead, false)); NativeFunction.demarrerPartie(); Dispose(); }
/// <summary> /// Select the mode in which the opengl windows should run /// </summary> /// <param name="mode"></param> public void SelectMode(IntegratedOpenGl.Mode mode) { if (_integratedOpenGl == null) { throw new NullReferenceException("The winform integrated open gl user control is not created"); } if (mode != IntegratedOpenGl.Mode.ModeTest && mode != IntegratedOpenGl.Mode.ModeEditeur) { PointsPanel.Visible = true; BallsPanel.Visible = true; } else { PointsPanel.Visible = false; BallsPanel.Visible = false; } _integratedOpenGl.AssignerMode(mode); _integratedOpenGl.AssignerEstTerminee(false); _integratedOpenGl.Show(); _integratedOpenGl.MettreAJour(); }