public virtual void TestInsertWithOverflow() { // Tests that InsertWithOverflow discards the correct value, // and the resulting PQ preserves its structure int size = 4; PriorityQueue <int?> pq = new IntegerQueue(size); int?i1 = 2; int?i2 = 3; int?i3 = 1; int?i4 = 5; int?i5 = 7; int?i6 = 1; Assert.IsNull(pq.InsertWithOverflow(i1)); Assert.IsNull(pq.InsertWithOverflow(i2)); Assert.IsNull(pq.InsertWithOverflow(i3)); Assert.IsNull(pq.InsertWithOverflow(i4)); Assert.IsTrue(pq.InsertWithOverflow(i5) == i3); // i3 should have been dropped Assert.IsTrue(pq.InsertWithOverflow(i6) == i6); // i6 should not have been inserted Assert.AreEqual(size, pq.Count); Assert.AreEqual((int?)2, pq.Top); // LUCENENET SPECIFIC pq.Pop(); Assert.AreEqual((int?)3, pq.Top); pq.Pop(); Assert.AreEqual((int?)5, pq.Top); pq.Pop(); Assert.AreEqual((int?)7, pq.Top); }
public static void TestIntegrityAfterResize() { // Tests that after a resize, the queue keeps working fine PriorityQueue <int?> pq = new IntegerQueue(); pq.Add(3); pq.Add(-2); pq.Add(1); pq.Add(7); pq.Add(5); pq.Add(10); pq.Add(1); pq.Add(-10); pq.Add(-100); Assert.AreEqual(pq.Top(), -100); pq.Add(-1000); Assert.AreEqual(pq.Top(), -1000); pq.Pop(); pq.Pop(); pq.Pop(); Assert.AreEqual(pq.Top(), -2); pq.Add(0); Assert.AreEqual(pq.Top(), -2); for (int i = 0; i < 100; i++) { pq.Add(5); } Assert.AreEqual(pq.Top(), -2); }
public static void TestPQ(int count, System.Random gen) { PriorityQueue pq = new IntegerQueue(count); int sum = 0, sum2 = 0; for (int i = 0; i < count; i++) { int next = gen.Next(); sum += next; pq.Put((System.Object)next); } // Date end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/put"); // start = new Date(); int last = System.Int32.MinValue; for (int i = 0; i < count; i++) { System.Int32 next = (System.Int32)pq.Pop(); Assert.IsTrue(next >= last); last = next; sum2 += last; } Assert.AreEqual(sum, sum2); // end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/pop"); }
public static void TestPQ(int count, Random gen) { PriorityQueue <int?> pq = new IntegerQueue(count); int sum = 0, sum2 = 0; for (int i = 0; i < count; i++) { int next = gen.Next(); sum += next; pq.Add(next); } // Date end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/put"); // start = new Date(); int last = int.MinValue; for (int i = 0; i < count; i++) { var next = pq.Pop(); assertTrue(next.Value >= last); last = next.Value; sum2 += last; } assertEquals(sum, sum2); // end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/pop"); }
public static void TestPQ(int count) { PriorityQueue pq = new IntegerQueue(count); System.Random gen = new System.Random(); int sum = 0, sum2 = 0; for (int i = 0; i < count; i++) { int next = gen.Next(); sum += next; pq.Put((System.Object) next); } // Date end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/put"); // start = new Date(); int last = System.Int32.MinValue; for (int i = 0; i < count; i++) { System.Int32 next = (System.Int32) pq.Pop(); Assert.IsTrue(next >= last); last = next; sum2 += last; } Assert.AreEqual(sum, sum2); // end = new Date(); // System.out.print(((float)(end.getTime()-start.getTime()) / count) * 1000); // System.out.println(" microseconds/pop"); }
public static void TestStress() { int atLeast = 1000000; int maxSize = AtLeast(atLeast); PriorityQueue <int?> pq = new IntegerQueue(maxSize); // Add a lot of elements for (int i = 0; i < maxSize; i++) { pq.Add(Random.Next()); } // Pop some of them while (pq.Count > atLeast / 2) { pq.Pop(); } // Add some more while (pq.Count < (atLeast * 3) / 4) { pq.Add(Random.Next()); } PopAndTestElements(pq); Assert.AreEqual(pq.Count, 0); // We fill it again for (int i = 0; 2 * i < maxSize; i++) { pq.Add(Random.Next()); } Assert.AreEqual(pq.Count, (maxSize + 1) / 2); pq.Clear(); Assert.AreEqual(pq.Count, 0); // One last time for (int i = 0; 2 * i < maxSize; i++) { pq.Add(Random.Next()); } PopAndTestElements(pq); Assert.AreEqual(pq.Count, 0); }
public static void TestPop() { int maxSize = 10; PriorityQueue <int?> pq = new IntegerQueue(maxSize); // Add one element and pop it pq.Add(7); pq.Pop(); Assert.AreEqual(pq.Count, 0); // Add a bunch of elements, pop them all pq.Add(1); pq.Add(20); pq.Add(1); pq.Add(15); pq.Add(4); pq.Add(12); pq.Add(1000); pq.Add(-3); pq.Pop(); Assert.AreEqual(pq.Count, 7); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); Assert.AreEqual(pq.Count, 0); // Interleaved adds and pops pq.Add(1); pq.Add(20); pq.Pop(); Assert.AreEqual(pq.Count, 1); pq.Add(1); pq.Add(15); pq.Add(4); pq.Pop(); pq.Pop(); Assert.AreEqual(pq.Count, 2); pq.Add(12); pq.Add(1000); pq.Add(-3); pq.Pop(); pq.Pop(); Assert.AreEqual(pq.Count, 3); // Pop an empty PQ pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); pq.Pop(); }