示例#1
0
    public bool Push(DirectionalVector2 dir, IntegerCollider fromBounds, int fromOffsetX, int fromOffsetY)
    {
        IntegerVector d = IntegerVector.Zero;

        while (fromBounds.CollideCheck(this.gameObject, fromOffsetX - d.X, fromOffsetY - d.Y))
        {
            d.X += dir.X;
            d.Y += dir.Y;
        }

        IntegerVector target = this.integerPosition + d;

        this.Move(d);

        return(this.integerPosition == target);
    }