public void Lose() { StartCoroutine(CoroutineUtils.DelaySeconds(() => { IntTween tween = new IntTween(); tween.initialize(new FontSizeTarget(youlose), 80, 1f); tween.start(); }, 4f)); }
public void Lose() { youlose.gameObject.SetActive(true); StartCoroutine(CoroutineUtils.DelaySeconds(() => { IntTween tween = new IntTween(); tween.initialize(new FontSizeTarget(youlose), 80, 1f); tween.start(); }, 4f)); }
public static PTween createTween <T>() where T : struct { PTween tween = null; Type t = typeof(T); if (t == typeof(int)) { tween = new IntTween(); } else if (t == typeof(float)) { tween = new FloatTween(); } else if (t == typeof(Vector2)) { tween = new Vector2Tween(); } else if (t == typeof(Vector3)) { tween = new Vector3Tween(); } else if (t == typeof(Vector4)) { tween = new Vector4Tween(); } else if (t == typeof(Color)) { tween = new ColorTween(); } else if (t == typeof(Quaternion)) { tween = new QuaternionTween(); } else { Debug.LogError("PTween createTween: invalid type: " + t); return(null); } add(tween); return(tween); }