常用方法
常用方法
常用方法
常用方法
private void Start() { dungeonGenerator.GenerationFinished += DungeonGenerated; StartCoroutine(dungeonGenerator.GenerateDungeon(numOfMainRooms.Next())); }
private void Start() { dungeonGenerator.GenerationFinished += DungeonGenerated; StartCoroutine(dungeonGenerator.GenerateDungeon(numOfMainRooms.Next())); }