public void CLIENT2LOBBY_MailReadReq_REQ(int id) { IntProto req = new IntProto(); req.value = id; Protocol.ProtocolProxy.instance.SendProtocol((int)MSG.MailReadReq, req); }
public void CLIENT2LOBBY_BuySweepCouponsReq(int num) { IntProto req = new IntProto(); req.value = num; Protocol.ProtocolProxy.instance.SendProtocol((int)MSG.BuySweepCouponsReq, req); }
public void CLIENT2LOBBY_RefreshDayTimesReq(int dungeonID) { IntProto intProto = new IntProto(); intProto.value = dungeonID; Logic.Protocol.ProtocolProxy.instance.SendProtocol((int)MSG.RefreshDayTimesReq, intProto); }
// public void CLIENT2LOBBY_ACTIVITY_PVE_DRAW__REQ () // { // ActivityPveDrawReq activityPveDrawReq = new ActivityPveDrawReq(); // Logic.Protocol.ProtocolProxy.instance.SendProtocol(activityPveDrawReq); // } // wangxf public void CLIENT2LOBBY_ACTIVITY_PVE_DRAW__REQ() { IntProto activityPveDrawReq = new IntProto(); activityPveDrawReq.value = 0; Logic.Protocol.ProtocolProxy.instance.SendProtocol(activityPveDrawReq); }
public void CLIENT2LOBBY_ACTIVITY_PVE_AWARD_REQ(int multiple) { IntProto intProto = new IntProto(); intProto.value = multiple; Logic.Protocol.ProtocolProxy.instance.SendProtocol((int)MSG.ActivityPveAwardReq, intProto); }
public void CLIENT2LOBBY_FriendFightReq(int friendId) { IntProto ip = new IntProto(); ip.value = friendId; Protocol.ProtocolProxy.instance.SendProtocol((int)MSG.FriendFightReq, ip); }
private bool LOBBY2CLIENT_SynPvpActionResp_handler(Observers.Interfaces.INotification note) { IntProto resp = note.Body as IntProto; GameProxy.instance.PvpAction = resp.value; GameProxy.instance.onPvpActionInfoUpdateDelegateByProtocol(); return(true); }