private HealthComponent.ModifyHealth.Request BuildModifyHealthCommand(float delta) { var zeroStandardType = new IntAbsolute(); var healthModifier = new HealthModifier(0, delta, zeroStandardType, zeroStandardType); return(new HealthComponent.ModifyHealth.Request( LocalPlayerLink.EntityId, healthModifier)); }
public static Vector3 ToVector3(this IntAbsolute value) { return(new Vector3(value.X.ToFloat1k(), value.Y.ToFloat1k(), value.Z.ToFloat1k())); }