private HealthComponent.ModifyHealth.Request BuildModifyHealthCommand(float delta)
        {
            var zeroStandardType = new IntAbsolute();
            var healthModifier   = new HealthModifier(0, delta, zeroStandardType, zeroStandardType);

            return(new HealthComponent.ModifyHealth.Request(
                       LocalPlayerLink.EntityId,
                       healthModifier));
        }
 public static Vector3 ToVector3(this IntAbsolute value)
 {
     return(new Vector3(value.X.ToFloat1k(), value.Y.ToFloat1k(), value.Z.ToFloat1k()));
 }