/// <summary> /// Converts the value into a string. /// </summary> public override string ConvertToString(object value, IValueSerializerContext context) { if (value is Int32Collection) { Int32Collection instance = (Int32Collection)value; #pragma warning suppress 6506 // instance is obviously not null return(instance.ConvertToString(null, System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS)); } return(base.ConvertToString(value, context)); }
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { if ((destinationType != null) && (value is Int32Collection)) { Int32Collection ints = (Int32Collection)value; if (destinationType == typeof(InstanceDescriptor)) { ConstructorInfo ci = typeof(Int32Collection).GetConstructor(new Type[] { typeof(int[]) }); return(new InstanceDescriptor(ci, new object[] { ints.ToArray() })); } else if (destinationType == typeof(string)) { return(ints.ConvertToString(null, culture)); } } return(base.ConvertTo(context, culture, value, destinationType)); }