public static void UpdateUIs(GameTime gameTime) { RuneSelectionUI?.Update(gameTime); MiscInputsUI?.Update(gameTime); StaminaUI?.Update(gameTime); InstrumentPlayUIState?.Update(gameTime); }
public static void Load() { RuneSelectionUI = new RuneSelectionUI(); RuneSelectionUI.Activate(); RuneInterface = new UserInterface(); RuneInterface.SetState(RuneSelectionUI); MiscInputsUI = new MiscInputsUIState(); MiscInputsUI.Activate(); StaminaUI = new StaminaUIState(); StaminaUI.Activate(); InstrumentPlayUIState = new InstrumentPlayUIState(); InstrumentPlayUIState.Activate(); }