public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(Context, State); EnterRule(_localctx, 6, RULE_instruction); int _la; try { EnterOuterAlt(_localctx, 1); { State = 42; Match(NAME); State = 44; ErrorHandler.Sync(this); _la = TokenStream.LA(1); if ((((_la) & ~0x3f) == 0 && ((1L << _la) & ((1L << REGISTERREFERENCE) | (1L << REGISTER) | (1L << NAME) | (1L << NUMBER))) != 0)) { { State = 43; expressionList(); } } } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
protected ExpressionResult Assign(InstructionContext context, ExpressionResult result) { var left = Left as IdentifierExpression; if (left == null) { throw new ExpressionEvaluationException(this, "only identifiers can be assigned"); } var store = context.GetStore(left.Variable); if (store != null) { switch (result.Type) { case ExpressionResultType.Boolean: store.ChangeOrAdd(left.Variable.Name, result.Boolean); break; case ExpressionResultType.Integer: store.ChangeOrAdd(left.Variable.Name, result.Integer); break; case ExpressionResultType.Number: store.ChangeOrAdd(left.Variable.Name, result.Number); break; } } else { throw new ExpressionEvaluationException(this, string.Format("unable to assign to variable {0}", left.Variable.Name)); } return(result); }
public override ExpressionResult Evaluate(InstructionContext context) { var left = Left.Evaluate(context); var right = Right.Evaluate(context); return(new ExpressionResult(left.Boolean && right.Boolean)); }
public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(Context, State); EnterRule(_localctx, 6, RULE_instruction); int _la; try { EnterOuterAlt(_localctx, 1); { State = 30; _localctx.inst = Match(IDENTIFIER); State = 33; ErrorHandler.Sync(this); _la = TokenStream.LA(1); if (_la == DOT) { { State = 31; Match(DOT); State = 32; _localctx.suf = Match(IDENTIFIER); } } } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public override ExpressionResult Evaluate(InstructionContext context) { var result = Right.Evaluate(context); result.Integer = -result.Integer; result.Number = -result.Number; return(result); }
public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(Context, State); EnterRule(_localctx, 14, RULE_instruction); try { State = 70; ErrorHandler.Sync(this); switch (TokenStream.LA(1)) { case ID: _localctx = new ExpressionInstructionContext(_localctx); EnterOuterAlt(_localctx, 1); { State = 60; Match(ID); State = 61; Match(T__5); State = 62; expression(); } break; case T__6: _localctx = new ConditionalInstructionContext(_localctx); EnterOuterAlt(_localctx, 2); { State = 63; Match(T__6); State = 64; ((ConditionalInstructionContext)_localctx).var = Match(ID); State = 65; Match(T__7); State = 66; Match(T__8); State = 67; Match(T__2); State = 68; ((ConditionalInstructionContext)_localctx).label = Match(ID); } break; case T__2: case WORD: _localctx = new MacroInstructionContext(_localctx); EnterOuterAlt(_localctx, 3); { State = 69; macro(); } break; default: throw new NoViableAltException(this); } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public override ExpressionResult Evaluate(InstructionContext context) { var left = Left.Evaluate(context); var right = Right.Evaluate(context); if (left.Type == ExpressionResultType.Number || right.Type == ExpressionResultType.Number) { return(new ExpressionResult(left.Number >= right.Number)); } return(new ExpressionResult(left.Integer >= right.Integer)); }
public override ExpressionResult Evaluate(InstructionContext context) { var left = Left.Evaluate(context); var right = Right.Evaluate(context); if (left.Type == ExpressionResultType.Number || right.Type == ExpressionResultType.Number || right.Integer == 0 || left.Integer % right.Integer != 0) { return(Assign(context, new ExpressionResult(left.Number / right.Number))); } return(Assign(context, new ExpressionResult(left.Integer / right.Integer))); }
public override bool Execute(InstructionContext context) { if (_index < BattleManager.Instance.Trainers.Count) { context.Run(Instruction, BattleManager.Instance.Trainers[_index]); _index++; return(false); } else { return(true); } }
public override ExpressionResult Evaluate(InstructionContext context) { var result = new ExpressionResult(int.MaxValue); foreach (var parameter in Parameters) { var p = parameter.Evaluate(context); if ((p.Type == ExpressionResultType.Number && p.Number < result.Number) || (p.Type == ExpressionResultType.Integer && p.Integer < result.Integer)) { result = p; } } return(result); }
public override ExpressionResult Evaluate(InstructionContext context) { if (Parameters.Count == 1) { var result = Parameters[0].Evaluate(context); switch (result.Type) { case ExpressionResultType.Boolean: return(new ExpressionResult(false)); case ExpressionResultType.Number: return(new ExpressionResult(result.Integer)); } return(result); } else { throw new ExpressionEvaluationException(this, "Truncate can only accept exactly 1 parameter"); } }
public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(Context, State); EnterRule(_localctx, 8, RULE_instruction); try { EnterOuterAlt(_localctx, 1); { State = 34; Match(ID); } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(_ctx, State); EnterRule(_localctx, 12, RULE_instruction); try { EnterOuterAlt(_localctx, 1); { State = 62; label(); State = 63; Match(INSTR); State = 64; instr_args(); State = 65; Match(ENDL); } } catch (RecognitionException re) { _localctx.exception = re; _errHandler.ReportError(this, re); _errHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public override void Begin(InstructionContext context) { _index = 0; }
// ---------------------------------------------------------------------- // Back propogation // ---------------------------------------------------------------------- // Refine given before machine state account for backwards flow from after machine state. // Only propogates liveness, thus we only need to look for read/writes of arguments and locals, // either directly (via ldarg/starg/ldloc/stloc) or indirectly (via ldind/ldobj/cpobj). public void BackwardInstruction(InstructionContext context, int index, MachineState beforeState, MachineState afterState, BoolRef changed) { var instruction = context.Block.Body[index]; switch (instruction.Flavor) { case InstructionFlavor.Misc: { var misci = (MiscInstruction)instruction; switch (misci.Op) { case MiscOp.LdindRef: beforeState.ReadPointer(afterState, beforeState.PeekPointsTo(0), changed); return; case MiscOp.StindRef: // May have overwritten an arg or local, but don't know exactly which one, so must // be conservative and leave everything alive break; case MiscOp.Nop: case MiscOp.Break: case MiscOp.Dup: case MiscOp.Pop: case MiscOp.Ldnull: case MiscOp.Ckfinite: case MiscOp.Throw: case MiscOp.Rethrow: case MiscOp.LdelemRef: case MiscOp.StelemRef: case MiscOp.Ldlen: case MiscOp.Ret: case MiscOp.RetVal: case MiscOp.Endfilter: case MiscOp.Endfinally: break; default: throw new ArgumentOutOfRangeException(); } break; } case InstructionFlavor.ArgLocal: { var sli = (ArgLocalInstruction)instruction; switch (sli.Op) { case ArgLocalOp.Ld: beforeState.ReadArgLocal(afterState, sli.ArgLocal, sli.Index, changed); return; case ArgLocalOp.Lda: // Assume pointer we are creating is read from, and to be conservative don't // assume it is written to. beforeState.ReadArgLocal(afterState, sli.ArgLocal, sli.Index, changed); break; case ArgLocalOp.St: beforeState.WriteArgLocal(afterState, sli.ArgLocal, sli.Index, changed); return; default: throw new ArgumentOutOfRangeException(); } break; } case InstructionFlavor.Type: { var typei = (TypeInstruction)instruction; switch (typei.Op) { case TypeOp.Ldobj: beforeState.ReadPointer(afterState, beforeState.PeekPointsTo(0), changed); return; case TypeOp.Stobj: // As above, can't be sure which args or locals will be written to break; case TypeOp.Cpobj: // As above, can't be sure which args or locals will be written to // But can handle read safely beforeState.ReadPointer(afterState, beforeState.PeekPointsTo(0), changed); return; case TypeOp.Newarr: case TypeOp.Initobj: case TypeOp.Castclass: case TypeOp.Isinst: case TypeOp.Box: case TypeOp.Unbox: case TypeOp.UnboxAny: case TypeOp.Ldtoken: case TypeOp.Ldelem: case TypeOp.Stelem: break; default: throw new ArgumentOutOfRangeException(); } break; } case InstructionFlavor.Try: { var tryi = (TryInstruction)instruction; var tryContext = new TryBodyInstructionContext(context, index, tryi.Body); BackwardBlock(tryContext, changed); for (var j = 0; j < tryi.Handlers.Count; j++) { var h = tryi.Handlers[j]; var handlerContext = new TryHandlerInstructionContext(context, index, h.Body, j); BackwardBlock(handlerContext, changed); } return; } case InstructionFlavor.Method: { var methi = (MethodInstruction)instruction; switch (methi.Op) { case MethodOp.Call: case MethodOp.Newobj: { // Assume any pointers passed to call are read from var sig = (CST.MethodSignature)methi.Method.ExternalSignature; var skippedArgs = (methi.Op == MethodOp.Newobj ? 1 : 0); var passedArgs = sig.Parameters.Count - skippedArgs; for (var i = passedArgs - 1; i >= 0; i--) { if (sig.Parameters[skippedArgs + i].Style(methEnv) is CST.ManagedPointerTypeStyle) beforeState.ReadPointer (afterState, beforeState.PeekPointsTo(passedArgs - 1 - i), changed); } // Also assume call does not write to any pointers, thus everything remains // alive across call. Ie just fallthough. break; } case MethodOp.Ldftn: case MethodOp.Ldtoken: break; default: throw new ArgumentOutOfRangeException(); } break; } case InstructionFlavor.Unsupported: case InstructionFlavor.Field: case InstructionFlavor.Branch: case InstructionFlavor.Switch: case InstructionFlavor.Compare: case InstructionFlavor.LdElemAddr: case InstructionFlavor.LdInt32: case InstructionFlavor.LdInt64: case InstructionFlavor.LdSingle: case InstructionFlavor.LdDouble: case InstructionFlavor.LdString: case InstructionFlavor.Arith: case InstructionFlavor.Conv: case InstructionFlavor.IfThenElsePseudo: case InstructionFlavor.ShortCircuitingPseudo: case InstructionFlavor.StructuralSwitchPseudo: case InstructionFlavor.LoopPseudo: case InstructionFlavor.WhileDoPseudo: case InstructionFlavor.DoWhilePseudo: case InstructionFlavor.LoopControlPseudo: break; default: throw new ArgumentOutOfRangeException(); } // By default, anything alive in after state must be alive in before state. beforeState.PropogateBackwards(afterState, changed); }
public InstructionContext instruction() { InstructionContext _localctx = new InstructionContext(Context, State); EnterRule(_localctx, 2, RULE_instruction); try { State = 19; ErrorHandler.Sync(this); switch (TokenStream.LA(1)) { case LOOP_CHECK: _localctx = new Do_LoopContext(_localctx); EnterOuterAlt(_localctx, 1); { State = 12; loop(); } break; case MV_RIGHT: _localctx = new Move_RightContext(_localctx); EnterOuterAlt(_localctx, 2); { State = 13; Match(MV_RIGHT); } break; case MV_LEFT: _localctx = new Move_LeftContext(_localctx); EnterOuterAlt(_localctx, 3); { State = 14; Match(MV_LEFT); } break; case INC: _localctx = new IncrementContext(_localctx); EnterOuterAlt(_localctx, 4); { State = 15; Match(INC); } break; case DEC: _localctx = new DecrementContext(_localctx); EnterOuterAlt(_localctx, 5); { State = 16; Match(DEC); } break; case OUTPUT: _localctx = new OutputContext(_localctx); EnterOuterAlt(_localctx, 6); { State = 17; Match(OUTPUT); } break; case INPUT: _localctx = new InputContext(_localctx); EnterOuterAlt(_localctx, 7); { State = 18; Match(INPUT); } break; default: throw new NoViableAltException(this); } } catch (RecognitionException re) { _localctx.exception = re; ErrorHandler.ReportError(this, re); ErrorHandler.Recover(this, re); } finally { ExitRule(); } return(_localctx); }
public MacroInstructionContext(InstructionContext context) { CopyFrom(context); }
private MachineState ForwardBlock(InstructionContext context, MachineState initState, BoolRef changed) { if (context.HasBody) { var state = initState; for (var i = 0; i < context.Block.Body.Count; i++) { var offset = context.Block.Body[i].Offset; if (state == null) { // Has an earlier instruction transferred control to here? if (!offsetToBeforeState.TryGetValue(offset, out state)) { // CLR spec requires that an instruction only reached by back jumps, and the entry of // a try block, has an empty entry stack. We initially assume no pointers are // stored in arguments or locals. state = new MachineState(methEnv, method.ValueParameters.Count, method.Locals.Count); offsetToBeforeState.Add(offset, state); changed.Set(); } } else // Current instruction cannot be a try UnifyBeforeState(state, offset, changed); context.Block.Body[i].BeforeState = state; // not necessarialy final state = ForwardInstruction(context, i, state, changed); if (!context.Block.Body[i].IsStructural) UnifyAfterState(state, offset, changed); context.Block.Body[i].AfterState = state; // not necessarialy final if (context.Block.Body[i].NeverReturns) state = null; } if (state != null) throw new InvalidOperationException("fell off of end of instructions"); return context.Block.Body[context.Block.Body.Count - 1].AfterState; } else return initState; }
public override void End(InstructionContext context) { context.Finish(this); }
public virtual void CopyFrom(InstructionContext context) { base.CopyFrom(context); }
public void BackwardBlock(InstructionContext context, BoolRef changed) { for (var i = context.Block.Body.Count - 1; i >= 0; i--) BackwardInstruction(context, i, context.Block.Body[i].BeforeState, context.Block.Body[i].AfterState, changed); }
public override ExpressionResult Evaluate(InstructionContext context) { var result = Right.Evaluate(context); return(Assign(context, result)); }
// ---------------------------------------------------------------------- // Entry point // ---------------------------------------------------------------------- public void Infer() { var instructions = method.Instructions(methEnv.Global); var rootContext = new InstructionContext(null, -1, instructions); var initState = new MachineState(methEnv, method.ValueParameters.Count, method.Locals.Count); var effectiveTransitions = new Set<SourceTarget>(); AddEffectiveBlockTransitions(effectiveTransitions, rootContext); if (tracer != null) tracer.Trace ("Effective transitions", w2 => { foreach (var st in effectiveTransitions) { st.Append(w2); w2.EndLine(); } }); var changed = new BoolRef(); var i = 0; do { changed.Clear(); ForwardBlock(rootContext, initState, changed); BackwardBlock(rootContext, changed); foreach (var st in effectiveTransitions) { var sourceState = st.Source.BeforeState; var targetState = default(MachineState); if (!offsetToBeforeState.TryGetValue(st.Target, out targetState)) throw new InvalidOperationException("no state for target offset"); sourceState.SourceToTargetTransition(targetState, changed); } if (tracer != null) { if (changed.Value) tracer.Trace("After machine state inference iteration " + i++, instructions.Append); else tracer.AppendLine("Fixed point after iteration " + i); } } while (changed.Value); }
// What are all the source -> target transitions possible due to exceptions from instruction in // context's instruction block? private void AddEffectiveInstructionTransitions(Set<SourceTarget> transitions, InstructionContext context, int index) { var instruction = context.Block.Body[index]; if (instruction.Flavor == InstructionFlavor.Try) { var tryi = (TryInstruction)instruction; var tryContext = new TryBodyInstructionContext(context, index, tryi.Body); var exits = new Seq<Instruction>(); AddExceptionalExits(exits, tryi.Body); AddEffectiveBlockTransitions(transitions, tryContext); for (var i = 0; i < tryi.Handlers.Count; i++) { var handler = tryi.Handlers[i]; var handlerContext = new TryHandlerInstructionContext(context, index, handler.Body, i); AddEffectiveBlockTransitions(transitions, handlerContext); // Could transition from any exceptional exit point of try body to start of this handler foreach (var exit in exits) transitions.Add(new SourceTarget(exit, handler.Body.Body[0].Offset, "throw to handler")); } } else if (instruction.Flavor == InstructionFlavor.Branch) { var bri = (BranchInstruction)instruction; if (bri.Op == BranchOp.Leave) { // Leave will enter each finally handler between here and the target instruction. // Initially, control comes from just the leave instruction itself. var sources = new Seq<Instruction> { bri }; var currContext = context; while (true) { if (currContext.Block.ContainsOffset(bri.Target)) { // Found target of leave foreach (var source in sources) transitions.Add(new SourceTarget(source, bri.Target, "leave to target")); break; } currContext = currContext.ParentContext; if (currContext == null) throw new InvalidOperationException("no target for leave"); var outerTryi = currContext.ParentInstruction as TryInstruction; if (outerTryi != null) { var i = outerTryi.FinallyIndex; if (i >= 0) { // Found next outer finally. Leave will go via start of this block, and exit at // each endfinally. var handler = outerTryi.Handlers[i]; foreach (var source in sources) transitions.Add(new SourceTarget(source, handler.Body.Body[0].Offset, "leave to finally")); sources = new Seq<Instruction>(); foreach (var handlerInstruction in handler.Body.Body) { if (handlerInstruction.Code == InstructionCode.Endfinally) sources.Add(handlerInstruction); } } } } } // else: normal control-flow transitions cary over the entire machine state, so we deal // with them during forward analysis below } else if (instruction.Flavor == InstructionFlavor.Misc) { var misci = (MiscInstruction)instruction; if (misci.Op == MiscOp.Endfinally) { // If entered a finally block because of a leave from a try or catch block, then // could continue to that offset, however we account for that above when handling the leave. // If entered a finally or fault block because of an exception, then could continue to start // of each enclosing catch, fault or finally block. Since a catch clause may not match, must // keep including outer blocks. However, a fault or finally block will always fire, so can stop. // ParentInstruction of context will be the try with fault/finally handler we are currently in, // so skip it. var currContext = context; var catchesOnly = true; while (catchesOnly && currContext.ParentContext != null) { currContext = currContext.ParentContext; var outerTryi = currContext.ParentInstruction as TryInstruction; if (outerTryi != null) { foreach (var outerHandler in outerTryi.Handlers) { transitions.Add(new SourceTarget(instruction, outerHandler.Body.Body[0].Offset, "continue up chain")); if (outerHandler.Flavor == HandlerFlavor.Fault || outerHandler.Flavor == HandlerFlavor.Finally) catchesOnly = false; } } } // else: will leave method } // else: no additional control flow } // else: no aditional control flow }
private void AddEffectiveBlockTransitions(Set<SourceTarget> transitions, InstructionContext context) { for (var i = 0; i < context.Block.Body.Count; i++) AddEffectiveInstructionTransitions(transitions, context, i); }
public override void Begin(InstructionContext context) { context.Prompt(this, null); }
public Do_LoopContext(InstructionContext context) { CopyFrom(context); }
public ExpressionInstructionContext(InstructionContext context) { CopyFrom(context); }
public Move_LeftContext(InstructionContext context) { CopyFrom(context); }
public ConditionalInstructionContext(InstructionContext context) { CopyFrom(context); }
// ---------------------------------------------------------------------- // Forward propogation // ---------------------------------------------------------------------- // Return machine state after performing given instruction on entry machine state. // Propogates stack shapes and args/locals points-to private MachineState ForwardInstruction(InstructionContext context, int index, MachineState state, BoolRef changed) { var instruction = context.Block.Body[index]; switch (instruction.Flavor) { case InstructionFlavor.Unsupported: throw new InvalidOperationException("unsupported opcode"); case InstructionFlavor.Misc: { var misci = (MiscInstruction)instruction; switch (misci.Op) { case MiscOp.Nop: case MiscOp.Break: return state; case MiscOp.Dup: return state.Push(state.Peek(0)); case MiscOp.Pop: return state.Pop(1); case MiscOp.Ldnull: return state.PushType(global.NullRef, BottomPT); case MiscOp.Ckfinite: state.PeekExpectedType(0, global.DoubleRef, changed); // Assume the instruction can "peek" at top of stack, thus no need for pop/push. return state; case MiscOp.Throw: state.PeekReferenceType(0); return state.DiscardStack(); case MiscOp.Rethrow: return state.DiscardStack(); case MiscOp.LdindRef: { var elemType = state.PeekPointerToReferenceType(0); return state.PopPushType(1, elemType, BottomPT); } case MiscOp.StindRef: { var expElemType = state.PeekPointerToReferenceType(1); state.PeekExpectedType(0, expElemType, changed); return state.Pop(2); } case MiscOp.LdelemRef: { state.PeekIndexType(0); // WARNING: Type may not be final var elemType = state.PeekArrayOfReferenceType(1); return state.PopPushType(2, elemType, BottomPT); } case MiscOp.StelemRef: state.PeekReferenceType(0); state.PeekIndexType(1); state.PeekArrayOfReferenceType(2); // Since the value type and array element type may be independently generalized, // it is pointless to check that the first is assignable to the second. // Instead this check is done at runtime. return state.Pop(3); case MiscOp.Ldlen: state.PeekArrayOfAnyType(0); return state.PopPushType(1, global.IntNativeRef, BottomPT); case MiscOp.Ret: { if (state.Depth != 0) throw new InvalidOperationException("stack should be empty"); return state; // empty } case MiscOp.RetVal: { state.PeekExpectedType(0, method.Result.Type, changed); var newState = state.Pop(1); if (newState.Depth != 0) throw new InvalidOperationException("stack should be empty"); return newState; // empty } case MiscOp.Endfilter: { state.PeekExpectedType(0, global.Int32Ref, changed); var newState = state.Pop(1); if (newState.Depth != 0) throw new InvalidOperationException("stack should be empty"); return newState; // empty } case MiscOp.Endfinally: { // Control could transfer to an outer finally/fault block, or to the target // of a leave instruction. However these transitions are delt with separately. return state.DiscardStack(); } default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Branch: { var bri = (BranchInstruction)instruction; switch (bri.Op) { case BranchOp.Br: UnifyBeforeState(state, bri.Target, changed); return state; case BranchOp.Brtrue: { // WARNING: Type may not be final // NOTE: May capture skolemized types bri.Type = state.PeekIntegerOrObjectOrPointerType(0, false); var newState = state.Pop(1); UnifyBeforeState(newState, bri.Target, changed); return newState; } case BranchOp.Brfalse: { // WARNING: Type may not be final // NOTE: May capture skolemized types bri.Type = state.PeekIntegerOrObjectOrPointerType(0, true); var newState = state.Pop(1); UnifyBeforeState(newState, bri.Target, changed); return newState; } case BranchOp.Breq: case BranchOp.Brne: { // WARNING: Type may not be final // NOTE: May capture skolemized types bri.Type = state.Peek2ComparableTypes(0, true); var newState = state.Pop(2); UnifyBeforeState(newState, bri.Target, changed); return newState; } case BranchOp.Leave: { // Control could transfer via finally blocks instead of directly to the leave target. // Propogate only that the stack must be empty at target. Remaining machine state // is dealt with separately. UnifyBeforeState (new MachineState(methEnv, method.ValueParameters.Count, method.Locals.Count), bri.Target, changed); return state.DiscardStack(); } case BranchOp.BrLt: case BranchOp.BrLe: case BranchOp.BrGt: case BranchOp.BrGe: { // WARNING: Type may not be final // NOTE: May capture skolemized types bri.Type = state.Peek2ComparableTypes(0, false); var newState = state.Pop(2); UnifyBeforeState(newState, bri.Target, changed); return newState; } default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Switch: { var switchi = (SwitchInstruction)instruction; state.PeekExpectedType(0, global.Int32Ref, changed); var newState = state.Pop(1); for (var i = 0; i < switchi.CaseTargets.Count; i++) UnifyBeforeState(newState, switchi.CaseTargets[i], changed); return newState; } case InstructionFlavor.Compare: { var cmpi = (CompareInstruction)instruction; // WARNING: Capured type may not be final // NOTE: May capture skolemized types switch (cmpi.Op) { case CompareOp.Ceq: case CompareOp.CnePseudo: cmpi.Type = state.Peek2ComparableTypes(0, true); return state.PopPushType(2, global.Int32Ref, BottomPT); case CompareOp.Clt: case CompareOp.Cgt: case CompareOp.CgePseudo: case CompareOp.ClePseudo: cmpi.Type = state.Peek2ComparableTypes(0, false); return state.PopPushType(2, global.Int32Ref, BottomPT); case CompareOp.CtruePseudo: case CompareOp.CfalsePseudo: cmpi.Type = state.PeekIntegerOrObjectOrPointerType(0, true); return state.PopPushType(1, global.Int32Ref, BottomPT); default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.ArgLocal: { var argi = (ArgLocalInstruction)instruction; var type = method.ArgLocalType(argi.ArgLocal, argi.Index); switch (argi.Op) { case ArgLocalOp.Ld: return state.PushType(type, state.ArgLocalPointsTo(argi.ArgLocal, argi.Index)); case ArgLocalOp.Lda: return state.PushType(methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(type), ArgLocalPT(argi.ArgLocal, argi.Index)); case ArgLocalOp.St: { state.PeekExpectedType(0, type, changed); var pointsTo = state.PeekPointsTo(0); if (!pointsTo.IsBottom) { if (!(type.Style(methEnv) is ManagedPointerTypeStyle)) throw new InvalidOperationException ("stack indicates pointer, but parameter or local type does not"); if (pointsTo.PointsOutsideOfHeap) throw new InvalidOperationException("arguments cannot point outside of the heap"); } return state.PopAddArgLocalPointsTo(1, argi.ArgLocal, argi.Index, pointsTo); } default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Field: { var fieldi = (FieldInstruction)instruction; var fieldEnv = fieldi.Field.Enter(methEnv); var fieldType = fieldEnv.SubstituteType(fieldEnv.Field.FieldType); switch (fieldi.Op) { case FieldOp.Ldfld: if (fieldi.IsStatic) return state.PushType(fieldType, BottomPT); else { fieldi.IsViaPointer = state.PeekDereferencableExpectedType (0, fieldi.Field.DefiningType, true, changed); return state.PopPushType(1, fieldType, BottomPT); } case FieldOp.Ldflda: if (fieldi.IsStatic) return state.PushType(methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(fieldType), HeapPT); else { // Underlying type cannot be a struct, otherwise would have a pointer into // the stack fieldi.IsViaPointer = state.PeekDereferencableExpectedType (0, fieldi.Field.DefiningType, false, changed); return state.PopPushType (1, methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(fieldType), HeapPT); } case FieldOp.Stfld: if (fieldi.IsStatic) { state.PeekExpectedType(0, fieldType, changed); return state.Pop(1); } else { state.PeekExpectedType(0, fieldType, changed); fieldi.IsViaPointer = state.PeekDereferencableExpectedType (1, fieldi.Field.DefiningType, false, changed); return state.Pop(2); } case FieldOp.Ldtoken: return state.PushType(global.RuntimeFieldHandleRef, BottomPT); default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Method: { var methi = (MethodInstruction)instruction; var sig = (CST.MethodSignature)methi.Method.ExternalSignature; switch (methi.Op) { case MethodOp.Call: { for (var i = sig.Parameters.Count - 1; i >= 1; i--) state.PeekExpectedType(sig.Parameters.Count - 1 - i, sig.Parameters[i], changed); if (methi.Constrained != null) { if (!methi.IsVirtual || methi.Method.IsStatic) throw new InvalidOperationException ("constrained only valid on virtual calls to instance methods"); var thisType = sig.Parameters[0]; var constrainedPtr = methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(methi.Constrained); var constrainedBox = methEnv.Global.BoxTypeConstructorRef.ApplyTo(methi.Constrained); var cs = methi.Constrained.Style(methEnv); if (cs is ValueTypeStyle) { if (thisType.Style(methEnv) is ManagedPointerTypeStyle) { // We pass the argument pointer as is if (!methi.Constrained.IsAssignableTo(methEnv, thisType.Arguments[0])) throw new InvalidOperationException ("constrained type is not assignable to method's first argument type"); } else { // *Case 1* Morally we deref the argument pointer and box the contents, // but since no supertype of a value type may mutate the underlying value, // we don't need to take a copy of the value when boxing, so in practice // this is a no-op if (!constrainedBox.IsAssignableTo(methEnv, thisType)) throw new InvalidOperationException ("constrained type is not assignable to method's first argument type"); } } else if (cs is ReferenceTypeStyle) { // *Case 2* We dereference the pointer and pass the object reference if (!methi.Constrained.IsAssignableTo(methEnv, thisType)) throw new InvalidOperationException ("constrained type is not assignable to method's first argument type"); } else if (cs is ParameterTypeStyle) { // Since we are calling an instance method, we know the first argument cannot be // a "naked" type parameter, but is either a class or an interface. // We must decide between cases 1 and 2 above at runtime, but checking as // per case 1 is sufficient now. // NOTE: As for box/classcast/isinst below, if the parameter is // instantiated to a reference type then the type box type is considered // equivalent to the underyling reference type. if (!constrainedBox.IsAssignableTo(methEnv, thisType)) throw new InvalidOperationException ("constrained type is not assignable to method's first argument type"); } else throw new InvalidOperationException ("constrained must be value, reference or parameter type"); state.PeekExpectedType(sig.Parameters.Count - 1, constrainedPtr, changed); } else if (sig.Parameters.Count > 0) state.PeekExpectedType(sig.Parameters.Count - 1, sig.Parameters[0], changed); if (sig.Result == null) return state.Pop(sig.Parameters.Count); else return state.PopPushType(sig.Parameters.Count, sig.Result, BottomPT); } case MethodOp.Ldftn: { // NOTE: Verified CLR allows only the two "blessed" sequences: // dup; ldvirtftn; newobj <delegate ctor> // ldftn; newobj <delegate ctor> // It is thus possible to check the delegate will capture an instance which // implements the loaded method. However, we don't check that here. if (methi.IsVirtual) { if (methi.Method.IsStatic) throw new InvalidOperationException("cannot ldvirtftn of a static method"); var objectType = default(TypeRef); if (sig.Parameters[0].Style(methEnv) is ManagedPointerTypeStyle) // Object should be a box objectType = methEnv.Global.BoxTypeConstructorRef.ApplyTo(sig.Parameters[0].Arguments[0]); else // Object should match parameter objectType = sig.Parameters[0]; state.PeekExpectedType(0, objectType, changed); return state.PopPushType(1, sig.WithoutThis().ToCodePointer(methEnv.Global), BottomPT); } else { if (methi.Method.IsStatic) return state.PushType(sig.ToCodePointer(methEnv.Global), BottomPT); else return state.PushType(sig.WithoutThis().ToCodePointer(methEnv.Global), BottomPT); } } case MethodOp.Newobj: { if (methi.Method.IsStatic || sig.Result != null) throw new InvalidOperationException("not a constructor"); for (var i = sig.Parameters.Count - 1; i >= 1; i--) state.PeekExpectedType(sig.Parameters.Count - 1 - i, sig.Parameters[i], changed); // First argument to constructor is created by runtime. If definining type is // a value type, first argument will be a pointer, but result left on stack // will be the value itself. return state.PopPushType(sig.Parameters.Count - 1, methi.Method.DefiningType, BottomPT); } case MethodOp.Ldtoken: return state.PushType(global.RuntimeMethodHandleRef, BottomPT); default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Type: { var typei = (TypeInstruction)instruction; switch (typei.Op) { case TypeOp.Ldobj: state.PeekReadPointerType(0, typei.Type); return state.PopPushType(1, typei.Type, BottomPT); case TypeOp.Stobj: state.PeekExpectedType(0, typei.Type, changed); state.PeekWritePointerType(1, typei.Type); return state.Pop(2); case TypeOp.Cpobj: state.PeekReadPointerType(0, typei.Type); state.PeekWritePointerType(1, typei.Type); return state.Pop(2); case TypeOp.Newarr: state.PeekIndexType(0); return state.PopPushType(1, methEnv.Global.ArrayTypeConstructorRef.ApplyTo(typei.Type), BottomPT); case TypeOp.Initobj: state.PeekWritePointerType(0, typei.Type); return state.Pop(1); case TypeOp.Castclass: case TypeOp.Isinst: case TypeOp.Box: { var resultType = default(TypeRef); var s = typei.Type.Style(methEnv); if (s is NullableTypeStyle) resultType = methEnv.Global.BoxTypeConstructorRef.ApplyTo(typei.Type.Arguments[0]); else if (s is ValueTypeStyle) resultType = methEnv.Global.BoxTypeConstructorRef.ApplyTo(typei.Type); else if (s is ReferenceTypeStyle) resultType = typei.Type; else if (s is ParameterTypeStyle) // NOTE: As for constrained call above, if type parameter is instantitated to // a ref type, then this box type is considered equivalent to the // underlying reference type. resultType = methEnv.Global.BoxTypeConstructorRef.ApplyTo(typei.Type); else throw new InvalidOperationException ("can only box/cast to reference, value or parameter type"); if (typei.Op == TypeOp.Box) state.PeekExpectedType(0, typei.Type, changed); else state.PeekReferenceType(0); return state.PopPushType(1, resultType, BottomPT); } case TypeOp.Unbox: if (!(typei.Type.Style(methEnv) is ValueTypeStyle)) // Parameter types are not allowed throw new InvalidOperationException("type must be a value type"); state.PeekBoxedType(0, typei.Type, changed); return state.PopPushType(1, methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(typei.Type), HeapPT); case TypeOp.UnboxAny: { var s = typei.Type.Style(methEnv); if (s is ValueTypeStyle) state.PeekBoxedType(0, typei.Type, changed); else if (!(s is ReferenceTypeStyle) && !(s is ParameterTypeStyle)) throw new InvalidOperationException("type must be value, reference or parameter type"); return state.PopPushType(1, typei.Type, BottomPT); } case TypeOp.Ldtoken: return state.PushType(global.RuntimeTypeHandleRef, BottomPT); case TypeOp.Ldelem: state.PeekIndexType(0); state.PeekReadArrayType(1, typei.Type, false); return state.PopPushType(2, typei.Type, BottomPT); case TypeOp.Stelem: state.PeekExpectedType(0, typei.Type, changed); state.PeekIndexType(1); state.PeekWriteArrayType(2, typei.Type); return state.Pop(3); default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.LdElemAddr: { var ldelemai = (LdElemAddrInstruction)instruction; state.PeekIndexType(0); // WARNING: May prematurely fail for non-readonly loads state.PeekReadArrayType(1, ldelemai.Type, !ldelemai.IsReadonly); return state.PopPushType(2, methEnv.Global.ManagedPointerTypeConstructorRef.ApplyTo(ldelemai.Type), HeapPT); } case InstructionFlavor.LdInt32: return state.PushType(global.Int32Ref, BottomPT); case InstructionFlavor.LdInt64: return state.PushType(global.Int64Ref, BottomPT); case InstructionFlavor.LdSingle: return state.PushType(global.DoubleRef, BottomPT); case InstructionFlavor.LdDouble: return state.PushType(global.DoubleRef, BottomPT); case InstructionFlavor.LdString: return state.PushType(global.StringRef, BottomPT); case InstructionFlavor.Arith: { var arithi = (ArithInstruction)instruction; switch (arithi.Op) { case ArithOp.Add: case ArithOp.Sub: case ArithOp.Mul: case ArithOp.Div: case ArithOp.Rem: // NOTE: May capture skolemized types arithi.Type = state.Peek2NumberTypes(0, true); return state.PopPushType(2, arithi.Type, BottomPT); case ArithOp.Neg: // NOTE: May capture skolemized types arithi.Type = state.PeekNumberType(0, true); // Changing underlying value, so pop/push explicitly return state.PopPushType(1, arithi.Type, BottomPT); case ArithOp.BitAnd: case ArithOp.BitOr: case ArithOp.BitXor: // NOTE: May capture skolemized types arithi.Type = state.Peek2NumberTypes(0, false); return state.PopPushType(2, arithi.Type, BottomPT); case ArithOp.BitNot: // NOTE: May capture skolemized types arithi.Type = state.PeekNumberType(0, false); // Changing underlying value, so pop/push explicitly return state.PopPushType(1, arithi.Type, BottomPT); case ArithOp.Shl: case ArithOp.Shr: state.PeekExpectedType(0, global.Int32Ref, changed); // NOTE: May capture skolemized types arithi.Type = state.PeekNumberType(1, false); // Changing underlying value, so pop/push explicitly return state.PopPushType(2, arithi.Type, BottomPT); default: throw new ArgumentOutOfRangeException(); } } case InstructionFlavor.Conv: { var convi = (ConvInstruction)instruction; var mustBeInteger = (!convi.WithOverflow && convi.IsSourceUnsigned && convi.TargetNumberFlavor == NumberFlavor.Double); // NOTE: May capture skolemized types convi.SourceType = state.PeekNumberType(0, !mustBeInteger); return state.PopPushType(1, TypeRef.NumberFrom(methEnv.Global, convi.TargetNumberFlavor), BottomPT); } case InstructionFlavor.Try: { var tryi = (TryInstruction)instruction; // Isolation: // - There is no way for the current stack shape to influence or be influenced by // inference of the try, since the current stack shape must be empty. // - There is no way for the try to influence the result stack shape, since it must be // empty. // - However pointers in arguments and locals may propogate into and out of try body // via exceptional transitions. The latter are delt with separately. if (state.Depth != 0) throw new InvalidOperationException("stack should be empty"); var newState = ForwardBlock (new TryBodyInstructionContext(context, index, tryi.Body), state, changed); for (var j = 0; j < tryi.Handlers.Count; j++) { var h = tryi.Handlers[j]; var handlerContext = new TryHandlerInstructionContext(context, index, h.Body, j); var initHandlerState = new MachineState (methEnv, method.ValueParameters.Count, method.Locals.Count); switch (h.Flavor) { case HandlerFlavor.Catch: { var catchh = (CatchTryInstructionHandler)h; ForwardBlock(handlerContext, initHandlerState.PushType(catchh.Type, BottomPT), changed); break; } case HandlerFlavor.Filter: throw new NotSupportedException("filter handler blocks"); case HandlerFlavor.Fault: case HandlerFlavor.Finally: ForwardBlock(handlerContext, initHandlerState, changed); break; default: throw new ArgumentOutOfRangeException(); } } return newState; } case InstructionFlavor.IfThenElsePseudo: case InstructionFlavor.ShortCircuitingPseudo: case InstructionFlavor.StructuralSwitchPseudo: case InstructionFlavor.LoopPseudo: case InstructionFlavor.WhileDoPseudo: case InstructionFlavor.DoWhilePseudo: case InstructionFlavor.LoopControlPseudo: throw new InvalidOperationException("no machine state inference for psuedo-instructions"); default: throw new ArgumentOutOfRangeException(); } }
public override ExpressionResult Evaluate(InstructionContext context) { var result = Right.Evaluate(context); return(new ExpressionResult(!result.Boolean)); }
public IncrementContext(InstructionContext context) { CopyFrom(context); }
public OutputContext(InstructionContext context) { CopyFrom(context); }
public IEnumerator TeachSkill(Skill skill, InstructionContext context) { yield return(skill.Instruction.Execute(null, this)); SkillLearned(skill); }