void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranInstanceRebornNoneDropUI = gameObject; m_instanceRebornUIDeadth = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadth"]).gameObject; m_instanceRebornUIDeadthStoneNoEnough = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnough"]).gameObject; m_instanceRebornUIDeadthTimesZero = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthTimesZero"]).gameObject; m_instanceRebornUICantReborn = FindTransform("InstanceRebornUICantReborn").gameObject; m_instanceRebornUILeft = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUILeft"]).gameObject; m_instanceRebornUILeftText = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUILeftText"]).GetComponent<UILabel>(); m_instanceRebornUIReborn = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIReborn"]).gameObject; m_instanceButtonPosLeft = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosLeft"]); m_instanceButtonPosCenter = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosCenter"]); m_instanceButtonPosRight = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosRight"]); m_lblDeadthStoneNoEnoughText1 = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnoughText1"]).GetComponent<UILabel>(); m_lblDeadthStoneNoEnoughText2 = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnoughText2"]).GetComponent<UILabel>(); m_lblCantRebornText = FindTransform("InstanceRebornUICantRebornText").GetComponentsInChildren<UILabel>(true)[0]; // ChineseData m_lblDeadthStoneNoEnoughText2.text = LanguageData.GetContent(1105); // 小提示 m_lblCantRebornText.text = LanguageData.GetContent(48517); // 不可复活 Initialize(); }
void Awake() { m_instance = this; m_myTransform = transform; FillFullNameData(m_myTransform); m_tranInstanceRebornNoneDropUI = gameObject; m_instanceRebornUIDeadth = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadth"]).gameObject; m_instanceRebornUIDeadthStoneNoEnough = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnough"]).gameObject; m_instanceRebornUIDeadthTimesZero = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthTimesZero"]).gameObject; m_instanceRebornUICantReborn = FindTransform("InstanceRebornUICantReborn").gameObject; m_instanceRebornUILeft = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUILeft"]).gameObject; m_instanceRebornUILeftText = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUILeftText"]).GetComponent <UILabel>(); m_instanceRebornUIReborn = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIReborn"]).gameObject; m_instanceButtonPosLeft = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosLeft"]); m_instanceButtonPosCenter = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosCenter"]); m_instanceButtonPosRight = m_myTransform.FindChild(m_widgetToFullName["InstanceButtonPosRight"]); m_lblDeadthStoneNoEnoughText1 = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnoughText1"]).GetComponent <UILabel>(); m_lblDeadthStoneNoEnoughText2 = m_myTransform.FindChild(m_widgetToFullName["InstanceRebornUIDeadthStoneNoEnoughText2"]).GetComponent <UILabel>(); m_lblCantRebornText = FindTransform("InstanceRebornUICantRebornText").GetComponentsInChildren <UILabel>(true)[0]; // ChineseData m_lblDeadthStoneNoEnoughText2.text = LanguageData.GetContent(1105); // 小提示 m_lblCantRebornText.text = LanguageData.GetContent(48517); // 不可复活 Initialize(); }