示例#1
0
 public InstanceManager.InstancingTechnique getInstancingTechnique()
 {
     InstanceManager.InstancingTechnique ret = (InstanceManager.InstancingTechnique)OgrePINVOKE.InstanceManager_getInstancingTechnique(swigCPtr);
     if (OgrePINVOKE.SWIGPendingException.Pending)
     {
         throw OgrePINVOKE.SWIGPendingException.Retrieve();
     }
     return(ret);
 }
示例#2
0
 public InstanceManager(string customName, SceneManager sceneManager, string meshName, string groupName, InstanceManager.InstancingTechnique instancingTechnique, ushort instancingFlags, uint instancesPerBatch, ushort subMeshIdx) : this(OgrePINVOKE.new_InstanceManager__SWIG_1(customName, SceneManager.getCPtr(sceneManager), meshName, groupName, (int)instancingTechnique, instancingFlags, instancesPerBatch, subMeshIdx), true)
 {
     if (OgrePINVOKE.SWIGPendingException.Pending)
     {
         throw OgrePINVOKE.SWIGPendingException.Retrieve();
     }
 }