public static void InitControls(EditorRoot editorRoot) { s_root = editorRoot; //s_root.position = new Rect(100f, 100f, 1024, 768f); s_root.onDestroy = OnDestroy; s_root.onEnable = OnEnable; Rect btnRect = new Rect(0, 0, 80, 20); Rect comboBoxRect = new Rect(0, 0, 100, 20); //Modify by liteng for 发布工具改善Start #region 创建布置窗口元素 #region 第一级 HSpliterCtrl hs1 = new HSpliterCtrl(); hs1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(30f); HSpliterCtrl hs2 = new HSpliterCtrl(); hs2.layoutConstraint = LayoutConstraint.GetSpliterConstraint(30f, true); HBoxCtrl hb1 = new HBoxCtrl(); //布置上方菜单条 HBoxCtrl hb2 = new HBoxCtrl(); //布置主窗口 HBoxCtrl hb3 = new HBoxCtrl(); //布置下方状态栏 #endregion #region 第二级 VSpliterCtrl vs2_1 = new VSpliterCtrl(); vs2_1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(300f); vs2_1.Dragable = true; VBoxCtrl vb2_1 = new VBoxCtrl(); //资源视图 VBoxCtrl vb2_2 = new VBoxCtrl(); //发布信息视图 #endregion #endregion #region 布置窗口(由高至低布置) #region 第二级 TreeViewCtrl m_treeView = new TreeViewCtrl(); //资源列表 m_treeView.Name = "_MainTreeView"; m_treeView.onValueChange = OnTreeViewNodeToggle; InspectorViewCtrl m_inspector = new InspectorViewCtrl(); //发布信息视图 m_inspector.Name = "_Inspector"; m_inspector.onInspector = OnInspector; vb2_1.Add(m_treeView); vb2_2.Add(m_inspector); vs2_1.Add(vb2_1); vs2_1.Add(vb2_2); hb2.Add(vs2_1); #endregion #region 第一级 //[导出]按钮 ButtonCtrl exportBtn = new ButtonCtrl(); exportBtn.Caption = "导出"; exportBtn.Name = "_ExportButton"; exportBtn.Size = btnRect; exportBtn.onClick = OnExportBtnClick; //[发布]按钮 //ButtonCtrl publishBtn = new ButtonCtrl(); //publishBtn.Caption = "发布"; //publishBtn.Name = "_PublishButton"; //publishBtn.Size = btnRect; //publishBtn.onClick = OnPublishBtnClick; //[配置AB路径]按钮 //ButtonCtrl configPublishBtn = new ButtonCtrl(); //configPublishBtn.Caption = "配置AB路径"; //configPublishBtn.Name = "_ConfigPublishButton"; //configPublishBtn.Size = btnRect; //configPublishBtn.onClick = OnConfigPublishPathBtnClick; //版本下拉菜单 ComboBoxCtrl <int> debugCombo = new ComboBoxCtrl <int>(0); debugCombo.Size = comboBoxRect; debugCombo.Name = "_DebugCombo"; debugCombo.onValueChange = OnDebugComboSelect; debugCombo.AddItem(new ComboItem("Debug", 0)); debugCombo.AddItem(new ComboItem("Release", 1)); hb1.Add(exportBtn); //hb1.Add(publishBtn); //hb1.Add(configPublishBtn); hb1.Add(debugCombo); hs1.Add(hb1); hs1.Add(hs2); hs2.Add(hb2); hs2.Add(hb3); #endregion #endregion s_root.RootCtrl = hs1; UpdateDebugCombobox(); PackageExportToolModel.GetInstance().onExportComplete = OnExportComplete; //Modify by liteng for 发布工具改善 end #region 原有代码 //HSpliterCtrl hspliter = new HSpliterCtrl(); //hspliter.layoutConstraint = LayoutConstraint.GetSpliterConstraint(30f, true); //上方树状视图 //VBoxCtrl vb0 = new VBoxCtrl(); //hspliter.Add(vb0); ////下方工具条 //HBoxCtrl hb0 = new HBoxCtrl(); //hspliter.Add(hb0); //TreeViewCtrl treeView = new TreeViewCtrl(); //treeView.Name = "_MainTreeView"; //vb0.Add(treeView); //TextBoxCtrl tbVersion = new TextBoxCtrl(); //tbVersion.Size = new Rect(0, 0, 30, 20); //tbVersion.Name = "_VersionBox"; //tbVersion.Caption = "版本号"; //tbVersion.Enable = true; //tbVersion.layoutConstraint = LayoutConstraint.GetInspectorViewConstraint(10, 50); //TextBoxCtrl tbFileName = new TextBoxCtrl(); //tbFileName.Size = new Rect(0, 0, 60, 20); //tbFileName.Name = "_SaveFileName"; //tbFileName.Caption = "输出文件"; //tbFileName.Enable = true; //tbFileName.layoutConstraint = LayoutConstraint.GetInspectorViewConstraint(10, 50); //Rect btnRect = new Rect(0, 0, 60, 20); //ButtonCtrl ChooseFileBtn = new ButtonCtrl(); //ChooseFileBtn.Caption = "选择"; //ChooseFileBtn.Name = "_ChooseFileName"; //ChooseFileBtn.Size = btnRect; //ChooseFileBtn.onClick = OnChooseFileNameButtonClick; //ButtonCtrl okBtn = new ButtonCtrl(); //okBtn.Caption = "确定"; //okBtn.Name = "_OkButton"; //okBtn.Size = btnRect; //okBtn.onClick = OnOkButtonClick; //ButtonCtrl cancelBtn = new ButtonCtrl(); //cancelBtn.Caption = "取消"; //cancelBtn.Name = "_CancelButton"; //cancelBtn.Size = btnRect; //cancelBtn.onClick = OnCancelButtonClick; //hb0.Add(tbVersion); //hb0.Add(tbFileName); //hb0.Add(ChooseFileBtn); //hb0.Add(okBtn); //hb0.Add(cancelBtn); #endregion }
public static void InitControls(EditorRoot editorRoot) {//初始化窗口 if (editorRoot == null) { //提示程序错误Message EditorUtility.DisplayDialog("运行错误", "窗口初始化失败", "确认"); return; } s_root = editorRoot; //s_root.position = new Rect(100f, 100f, 1280, 768f); { s_root.onEnable = OnEnable; s_root.onDisable = OnDisable; } #region 创建布置窗口元素 #region 第一级分割 Rect btnRect = new Rect(0, 0, 80, 20); Rect labelRect = new Rect(0, 0, 80, 5); Rect hboxRect = new Rect(0, 0, 300, 5); HSpliterCtrl hs1 = new HSpliterCtrl(); hs1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(30f); HSpliterCtrl hs2 = new HSpliterCtrl(); hs2.layoutConstraint = LayoutConstraint.GetSpliterConstraint(30f, true); HBoxCtrl hb1 = new HBoxCtrl(); //布置上方菜单条 HBoxCtrl hb2 = new HBoxCtrl(); //布置主窗口 HBoxCtrl hb3 = new HBoxCtrl(); //布置下方状态栏 #endregion #region 第二级分割 VSpliterCtrl vs2_1 = new VSpliterCtrl(); vs2_1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(300f); vs2_1.Dragable = true; VSpliterCtrl vs2_2 = new VSpliterCtrl(); vs2_2.layoutConstraint = LayoutConstraint.GetSpliterConstraint(300f, true); vs2_2.Dragable = true; VBoxCtrl vb2_1 = new VBoxCtrl(); //布置工程目录/小图列表 VBoxCtrl vb2_2 = new VBoxCtrl(); //布置预览窗口 VBoxCtrl vb2_3 = new VBoxCtrl(); //布置Inspector窗口 #endregion #region 第三级分割 HSpliterCtrl hs2_1_1 = new HSpliterCtrl(); hs2_1_1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(260f, true); VBoxCtrl vb2_1_1 = new VBoxCtrl(); //布置小图列表 VBoxCtrl vb2_1_2 = new VBoxCtrl(); //布置工程目录 #endregion #region 第四级分割 HSpliterCtrl hs2_1_2_1 = new HSpliterCtrl(); hs2_1_2_1.layoutConstraint = LayoutConstraint.GetSpliterConstraint(240, true); VBoxCtrl vb2_1_2_1 = new VBoxCtrl(); //布置小图列表 VBoxCtrl vb2_1_2_2 = new VBoxCtrl(); //布置工程目录 #endregion #endregion #region 布置窗口(由高至低布置) #region 第四级分割 #region Project View HBoxCtrl projectBtnBox = new HBoxCtrl(); projectBtnBox.Size = hboxRect; LabelCtrl procLabel = new LabelCtrl(); procLabel.Size = labelRect; procLabel.Caption = "Project View"; ButtonCtrl newProjBtn = new ButtonCtrl(); newProjBtn.Caption = "新建工程"; newProjBtn.Name = "_NewProjBtn"; newProjBtn.Size = btnRect; newProjBtn.onClick = OnNewProjBtn; ButtonCtrl openProjBtn = new ButtonCtrl(); openProjBtn.Caption = "打开工程"; openProjBtn.Name = "_OpenProjBtn"; openProjBtn.Size = btnRect; openProjBtn.onClick = OnOpenProjBtn; ButtonCtrl saveProjBtn = new ButtonCtrl(); saveProjBtn.Caption = "保存工程"; saveProjBtn.Name = "_SaveProjBtn"; saveProjBtn.Size = btnRect; saveProjBtn.onClick = OnSaveProjBtn; projectBtnBox.Add(newProjBtn); projectBtnBox.Add(saveProjBtn); projectBtnBox.Add(openProjBtn); // vb2_1_2_1.Add(procLabel); vb2_1_2_1.Add(projectBtnBox); #endregion m_projTreeView = new ListViewCtrl(); //工程目录 m_projTreeView.Caption = "Project"; m_projTreeView.Name = "Project"; m_projTreeView.onItemSelected = OnSelectProjectListItem; m_projTreeView.IsTextureView = false; vb2_1_2_2.Add(m_projTreeView); hs2_1_2_1.Add(vb2_1_2_1); hs2_1_2_1.Add(vb2_1_2_2); #endregion #region 第三级分割 m_spriteListView = new ListViewCtrl(); //小图列表 m_spriteListView.IsTextureView = false; m_spriteListView.Caption = "小图"; m_spriteListView.Name = "spriteTreeView"; m_spriteListView.onItemSelected = OnSelectListItem; m_spriteListView.onItemCtrlSelected = OnSelectListItem; m_spriteListView.onItemSelectedR = OnSelectListItemR; m_spriteListView.onItemSelectedRU = OnSelectListItemRU; vb2_1_1.Add(m_spriteListView); vb2_1_2.Add(hs2_1_2_1); hs2_1_1.Add(vb2_1_1); hs2_1_1.Add(vb2_1_2); #endregion #region 第二级分割 m_preview = new MainViewCtrl(); //预览窗口 m_preview.Name = "_Preview"; m_preview.bkColor = Color.grey; m_preview.Is2DView = true; m_inspector = new InspectorViewCtrl(); //属性窗口 m_inspector.Name = "_Inspector"; m_inspector.onInspector = null; vb2_1.Add(hs2_1_1); vb2_2.Add(m_preview); vb2_3.Add(m_inspector); vs2_1.Add(vb2_1); vs2_1.Add(vs2_2); vs2_2.Add(m_preview); vs2_2.Add(vb2_3); #endregion #region 第一级分割 #region 方菜单条 ButtonCtrl addImageBtn = new ButtonCtrl(); addImageBtn.Caption = "添加小图"; addImageBtn.Name = "_AddImageBtn"; addImageBtn.Size = btnRect; addImageBtn.onClick = OnAddImageBtn; ButtonCtrl previewBtn = new ButtonCtrl(); previewBtn.Caption = "生成预览"; previewBtn.Name = "_PreviewBtn"; previewBtn.Size = btnRect; previewBtn.onClick = OnPreviewBtn; ButtonCtrl makeAtlasBtn = new ButtonCtrl(); makeAtlasBtn.Caption = "生成图集"; makeAtlasBtn.Name = "_MakeAtlasBtn"; makeAtlasBtn.Size = btnRect; makeAtlasBtn.onClick = OnMakeAtlasBtn; ButtonCtrl configImageBaseBtn = new ButtonCtrl(); configImageBaseBtn.Caption = "配置图库路径"; configImageBaseBtn.Name = "_ConfigImageBaseBtn"; configImageBaseBtn.Size = btnRect; configImageBaseBtn.onClick = OnConfigImageBaseBtn; ButtonCtrl helpBtn = new ButtonCtrl(); helpBtn.Caption = "帮助"; helpBtn.Size = btnRect; helpBtn.onClick += OnHelp; hb1.Add(addImageBtn); hb1.Add(previewBtn); hb1.Add(makeAtlasBtn); hb1.Add(configImageBaseBtn); hb1.Add(helpBtn); #endregion hb2.Add(vs2_1); hs1.Add(hb1); hs1.Add(hs2); hs2.Add(hb2); hs2.Add(hb3); #endregion #endregion //设置窗口根控件 s_root.RootCtrl = hs1; //注册UIAtlasEditorModel回调函数 UIAtlasEditorModel.GetInstance().onNewProject = OnNewProject; UIAtlasEditorModel.GetInstance().onSpriteImageLoad = OnSpriteImageLoad; UIAtlasEditorModel.GetInstance().onClearCurrentProject = OnClearCurrentProject; UIAtlasEditorModel.GetInstance().onAddSpriteImageCommand = OnAddSpriteImageCommand; UIAtlasEditorModel.GetInstance().onDeleteSpriteImageCommand = OnDeleteSpriteImageCommand; UIAtlasEditorModel.GetInstance().onMakeAtlasCommand = OnMakeAtlasCommand; UIAtlasEditorModel.GetInstance().onSpriteZoomChangedCommand = OnSpriteImageZoomChangedCommand; //注册编辑器窗口OnGui回调函数 s_root.onGUI = OnEditorGUI; m_Counter = new GameObject(); m_Counter.name = "AtlasCmdCounter"; m_Counter.hideFlags = HideFlags.HideAndDontSave; m_Counter.AddComponent <UIAtlasCommandCounter>(); m_CommandCounter = m_Counter.GetComponent <UIAtlasCommandCounter>(); }