示例#1
0
        private long ShortcutPath(Path path, long delayDec, out Path xpath)
        {
            var  segset  = new SortedSet <SegLink>();
            var  seglist = new LinkedList <Pipe>();
            long time    = 0;

            for (int i = 0; i < path.Segments.Length; i++)
            {
                Pipe seg = path.Segments[i];
                time += seg.GetDelay(_a);
                var pos = seglist.AddLast(seg);
                segset.Add(new SegLink()
                {
                    pos = pos, time = time
                });
            }
            SegLink max = new SegLink()
            {
                pos = null, time = time + 1
            };
            SegLink minJoin = new SegLink()
            {
                pos = null, time = delayDec + 1
            };
            var joinset = segset.GetViewBetween(minJoin, max);

            Debug.Assert(joinset.Any());
            Hop  bestSpliceHop = null;
            Hop  bestJoinHop   = null;
            long bestCost      = long.MaxValue;
            long bestJoinTime  = -1;

            foreach (var seglink in joinset)
            {
                long joinTime = seglink.time;
                Pipe seg      = seglink.pos.Value;
                Hop  joinHop  = seg.GetSink(_a);
                long joinCost = _a.Preds[joinHop.Node].Count();
                if (joinCost < bestCost)
                {
                    bestCost      = joinCost;
                    bestJoinHop   = joinHop;
                    bestJoinTime  = joinTime;
                    bestSpliceHop = FindSpliceHop(segset, max, joinTime, delayDec);
                }
                long segDelay = seg.GetDelay(_a);
                --joinTime;
                if (segDelay > 1 && joinTime > delayDec && bestCost > 1)
                {
                    bestCost = 1;
                    var insHop = new InsertionHop(_a, seg, segDelay - 1, 1);
                    bestJoinHop  = insHop;
                    bestJoinTime = joinTime;

                    var left  = seglist.AddBefore(seglink.pos, insHop.LeftPipe);
                    var right = seglist.AddAfter(seglink.pos, insHop.RightPipe);
                    seglist.Remove(seglink.pos);
                    segset.Remove(seglink);
                    var leftLink = new SegLink()
                    {
                        pos = left, time = seglink.time - 1
                    };
                    segset.Add(leftLink);
                    var rightLink = new SegLink()
                    {
                        pos = right, time = seglink.time
                    };
                    segset.Add(rightLink);
                    bestSpliceHop = FindSpliceHop(segset, max, joinTime, delayDec);
                    break;
                }
            }
            long bestSpliceTime = bestJoinTime - delayDec - 1;
            var  newSegments    = new List <Pipe>();
            var  wormhole       = new InsertionPipe(bestSpliceHop, bestJoinHop, 1);

            time = 0;
            var curpos = seglist.First;

            while (curpos != null)
            {
                Pipe seg      = curpos.Value;
                long nextTime = time + seg.GetDelay(_a);
                if (nextTime <= bestSpliceTime || time >= bestJoinTime)
                {
                    newSegments.Add(seg);
                }
                else if (time == bestSpliceTime)
                {
                    newSegments.Add(wormhole);
                }
                else if (time < bestSpliceTime && nextTime > bestSpliceTime)
                {
                    var joinHop = (InsertionHop)bestSpliceHop;
                    newSegments.Add(joinHop.LeftPipe);
                    newSegments.Add(wormhole);
                }
                time   = nextTime;
                curpos = curpos.Next;
            }
            xpath = new Path(_a, newSegments.ToArray());
            return(bestCost + 1);
        }
示例#2
0
        private bool FindCheapestPathConnection(Path srcPath, Path dstPath, long depTime, long arrTime, out Path xpath, out long cost)
        {
            long reqDelay = arrTime - depTime;

            if (reqDelay < 2)
            {
                xpath = null;
                cost  = long.MaxValue;
                return(false);
            }

            long bestCost = long.MaxValue;

            xpath = null;
            long srcDelay = srcPath.TotalDelay;

            for (int i = srcPath.Segments.Length - 1; i >= 0; i--)
            {
                Pipe srcSeg = srcPath.Segments[i];
                if (reqDelay > srcDelay)
                {
                    long dstDelay  = dstPath.TotalDelay;
                    long pathDelay = srcDelay + dstDelay;
                    for (int j = 0; j < dstPath.Segments.Length; j++)
                    {
                        Pipe dstSeg = dstPath.Segments[j];

                        if (reqDelay > pathDelay)
                        {
                            var node = dstSeg.GetSource(_a).Node;
                            if (!_a.IsEndpoint[node])
                            {
                                long joinCost = ComputeJoinCost(_a.Preds[dstSeg.GetSource(_a).Node]);
                                if (joinCost < bestCost)
                                {
                                    var link = new InsertionPipe(srcSeg.GetSink(_a), dstSeg.GetSource(_a), reqDelay - pathDelay);
                                    xpath    = new Path(_a, new Pipe[] { link });
                                    bestCost = joinCost;
                                }
                            }

                            long segDelay = dstSeg.GetDelay(_a);
                            if (segDelay >= 2 && bestCost > GetSplitJoinCost())
                            {
                                var join = new InsertionHop(_a, dstSeg, 1, segDelay - 1);
                                var link = new InsertionPipe(srcSeg.GetSink(_a), join, reqDelay - pathDelay + 1);
                                xpath    = new Path(_a, new Pipe[] { link });
                                bestCost = GetSplitJoinCost();
                            }

                            if (bestCost == 0)
                            {
                                break;
                            }
                        }

                        pathDelay -= dstSeg.GetDelay(_a);
                    }
                    if (bestCost == 0)
                    {
                        break;
                    }
                }
                srcDelay -= srcSeg.GetDelay(_a);
            }

            // To be implemented
            cost = bestCost + 1;
            return(bestCost != long.MaxValue);
        }
示例#3
0
        private long ExtendPath(Path path, long delayInc, out Path xpath)
        {
            Debug.Assert(delayInc >= 1);

            if (path.TotalDelay <= 1)
            {
                Debug.Assert(path.Segments.Length == 1);
                Tp   pipe  = path.Segments[0].Inst;
                Pipe ipipe = new InsertionPipe((RealHop)_a.Source[pipe], (RealHop)_a.Sink[pipe], delayInc);
                xpath = new Path(_a, new Pipe[] { ipipe });
                long fanin = _a.Preds[_a.Sink[pipe]].Count();
                return(fanin + 1);
            }
            Hop  bestSpliceHop = null;
            Hop  bestJoinHop   = null;
            long bestCost      = long.MaxValue;
            int  spliceIdx     = -1;
            int  joinIdx       = -1;
            var  segments      = new List <Pipe>();

            for (int i = 0; i < path.Segments.Length; i++)
            {
                Pipe seg   = path.Segments[i];
                Tp   pipe  = seg.Inst;
                long delay = seg.GetDelay(_a);
                Debug.Assert(delay > 0);
                if (bestCost > 1)
                {
                    if (delay == 1)
                    {
                        long cost = ComputeJoinCost(_a.Preds[_a.Sink[pipe]]);
                        if (cost < bestCost)
                        {
                            bestSpliceHop = (RealHop)_a.Source[pipe];
                            bestJoinHop   = (RealHop)_a.Sink[pipe];
                            bestCost      = cost;
                            spliceIdx     = i;
                            joinIdx       = i + 1;
                        }
                        segments.Add(seg);
                    }
                    if (bestCost > GetSplitJoinCost())
                    {
                        bestSpliceHop = (RealHop)_a.Source[pipe];
                        var ihop = new InsertionHop(_a, seg, 1, delay - 1);
                        bestJoinHop = ihop;
                        bestCost    = 1;
                        spliceIdx   = i;
                        joinIdx     = i + 1;
                        segments.Add(ihop.LeftPipe);
                        segments.Add(ihop.RightPipe);
                    }
                }
                else
                {
                    segments.Add(seg);
                }
            }
            Pipe nose        = new InsertionPipe(bestSpliceHop, bestJoinHop, delayInc + 1);
            var  newSegments = new List <Pipe>();

            newSegments.AddRange(segments.Take(spliceIdx));
            newSegments.Add(nose);
            newSegments.AddRange(segments.Skip(joinIdx));
            xpath = new Path(_a, newSegments.ToArray());
            return(bestCost + 1);
        }