public InputActionData GetActionDataByInputAction(InputsManager.InputAction input_action, ControllerType controller_type = ControllerType._Count) { InputActionData[] array; if (this.m_ActionsByInputAction.TryGetValue(input_action.GetActionId(TriggerAction.TYPE.None), out array)) { return(array[(int)((controller_type == ControllerType._Count) ? GreenHellGame.Instance.m_Settings.m_ControllerType : controller_type)]); } return(null); }
public void LoadSettings(BinaryFormatter bf, Stream file, GameVersion gv) { int controller_type = 0; Dictionary <int, int> dictionary = new Dictionary <int, int>(); Dictionary <int, int> dictionary2 = new Dictionary <int, int>(); int num = (int)bf.Deserialize(file); if (num != 1) { int num2 = num; for (int i = 0; i < num2; i++) { bf.Deserialize(file); bf.Deserialize(file); } num2 = (int)bf.Deserialize(file); for (int j = 0; j < num2; j++) { bf.Deserialize(file); bf.Deserialize(file); } return; } int num3 = (int)bf.Deserialize(file); for (int k = 0; k < num3; k++) { InputsManager.InputAction inputAction = InputsManager.InputAction.None; TriggerAction.TYPE type = TriggerAction.TYPE.None; string value = (string)bf.Deserialize(file); bool flag = Enum.TryParse <InputsManager.InputAction>(value, out inputAction); bool flag2 = !flag && Enum.TryParse <TriggerAction.TYPE>(value, out type); int actionId = inputAction.GetActionId(type); string value2 = (string)bf.Deserialize(file); KeyCode value3 = (KeyCode)Enum.Parse(typeof(KeyCode), value2); InputActionData[] array; if (this.m_ActionsByInputAction.TryGetValue(actionId, out array)) { if (flag) { dictionary[(int)inputAction] = (int)value3; } if (flag2) { dictionary2[(int)type] = (int)value3; } } } ScriptParser scriptParser = new ScriptParser(); scriptParser.Parse(this.m_InputsScript, true); if (GreenHellGame.s_GameVersionEarlyAccessUpdate6 > gv) { for (int l = 0; l < scriptParser.GetKeysCount(); l++) { Key key = scriptParser.GetKey(l); if (key.GetName() == "Action" && (key.GetVariable(0).SValue == EnumUtils <InputsManager.InputAction> .GetName(InputsManager.InputAction.FishingAim) || key.GetVariable(0).SValue == EnumUtils <InputsManager.InputAction> .GetName(InputsManager.InputAction.FishingCast) || key.GetVariable(0).SValue == EnumUtils <InputsManager.InputAction> .GetName(InputsManager.InputAction.FishingReel) || key.GetVariable(0).SValue == EnumUtils <InputsManager.InputAction> .GetName(InputsManager.InputAction.FishingStrike))) { this.LoadAction(key, false, false); } } } if (num3 == this.m_ActionsByInputAction.Count && gv >= GreenHellGame.s_GameVersionReleaseCandidate) { this.ApplyOptions(dictionary, dictionary2, (ControllerType)controller_type); } }
public float GetActionValue(InputsManager.InputAction action) { return(this.GetActionValue(action.GetActionId(TriggerAction.TYPE.None))); }