void IUIInputPointerUp.OnPointerUp(Input_UI_OnPointerUp e) { foreach (var pair in ReceiverDict) { pair.Value.RaiseOnPointerUp(e); } }
void OnPointerUp(Input_UI_OnPointerUp eventData) { if (IsListening && !IsDeactivated) { LastEventData = eventData.EventData; TriggerStateMachine(CommandEnum.PressUp); } else if (IsDeactivated) { FireOnDeactivePressUp(eventData.EventData); } }
public void RaiseOnPointerUp(Input_UI_OnPointerUp e) { Raise(typeof(Input_UI_OnPointerUp), e); }