private void OnMouseUp() { InputUIEventProxy.DispatchMouseEvent(name, name, false, null); }
public void OnPointerUp(PointerEventData eventData) { InputUIEventProxy.DispatchMouseEvent(name, name, false, null); }
private void OnMouseDown() { InputUIEventProxy.DispatchMouseEvent(name, name, true, null); }
public void OnPointerDown(PointerEventData eventData) { InputUIEventProxy.DispatchMouseEvent(name, name, true, null); }