public List <Vector2> GetPosList(int type) { InputTemplateData data = GetData(type); if (data == null) { return(null); } return(data.offposList); }
public override void enter() { base.enter(); type = machine.templateType; targetBasedata = targetData = mainpagedata.GetData(type); if (targetBasedata == null) { setState(FreeState2D.NAME); return; } }