public void update(InputState input)
        {
            int ticks = Environment.TickCount - this.initTime;
            if (ticks > 1000 && input.isActive(InputState.Control.EXIT)) {
                this.showInputSound.play();
                this.exit = true;
                return;
            }

            if (this.nameInput.hasFinishedListening()){
                this.createSound.play();
                String username = this.nameInput.getResult();
                if (null != username && !"".Equals(username.Trim())) {
                    this.scores.add(
                        new Scoring(username, this.nextScore.score, true));
                }
            }

            this.nameInput.update();
        }