private IEnumerator ExeSpawnCoroutine(InputOperator input) { input.IsInControl = false; yield return(new WaitForSeconds(spawnTime)); input.IsInControl = true; }
public void Interact(CharacterController characterController) { _characterOperator = characterController.GetComponent <InputOperator>(); if (hasCounterInteraction) { if (_interacted) { counterInteractionEvent?.Invoke(characterController); } else { interactionEvent?.Invoke(characterController); } _interacted = !_interacted; onTextChange?.Invoke(); } else { interactionEvent?.Invoke(characterController); _interacted = true; } if (oneTime) { Disable(); } }
public override RawRecord Next() { RawRecord srcRecord = null; while (InputOperator.State() && (srcRecord = InputOperator.Next()) != null) { RawRecord result = DataModify(srcRecord); if (result == null) { continue; } //foreach (var tuple in PropertiesToBeUpdated) //{ // var propertyIndex = tuple.Item3; // var propertyNewValue = tuple.Item2; // if (propertyIndex == -1) continue; // srcRecord.fieldValues[propertyIndex] = new StringField(propertyNewValue.Value); //} return(srcRecord); } Close(); return(null); }
internal override GremlinToSqlContext GetContext() { GremlinToSqlContext inputContext = InputOperator.GetContext(); if (inputContext.PivotVariable == null) { throw new TranslationException("The PivotVariable of and()-step can't be null."); } List <GremlinToSqlContext> andContexts = new List <GremlinToSqlContext>(); if (IsInfix) { FirstTraversal.GetStartOp().InheritedVariableFromParent(inputContext); andContexts.Add(FirstTraversal.GetEndOp().GetContext()); SecondTraversal.GetStartOp().InheritedVariableFromParent(inputContext); andContexts.Add(SecondTraversal.GetEndOp().GetContext()); } else { foreach (var andTraversal in AndTraversals) { andTraversal.GetStartOp().InheritedVariableFromParent(inputContext); andContexts.Add(andTraversal.GetEndOp().GetContext()); } } inputContext.PivotVariable.And(inputContext, andContexts); return(inputContext); }
internal override GremlinToSqlContext GetContext() { GremlinToSqlContext inputContext = InputOperator.GetContext(); if (inputContext.PivotVariable == null) { throw new QueryCompilationException("The PivotVariable can't be null."); } List <GremlinToSqlContext> orContexts = new List <GremlinToSqlContext>(); if (IsInfix) { FirstTraversal.GetStartOp().InheritedVariableFromParent(inputContext); orContexts.Add(FirstTraversal.GetEndOp().GetContext()); SecondTraversal.GetStartOp().InheritedVariableFromParent(inputContext); orContexts.Add(SecondTraversal.GetEndOp().GetContext()); } else { foreach (var orTraversal in OrTraversals) { orTraversal.GetStartOp().InheritedVariableFromParent(inputContext); orContexts.Add(orTraversal.GetEndOp().GetContext()); } } inputContext.PivotVariable.Or(inputContext, orContexts); return(inputContext); }
/// <summary> /// Returns the input operator as string. /// </summary> /// <param name="inputOperator">The input operator.</param> /// <returns>The textual representation of the input operator.</returns> public static string AsString(this InputOperator inputOperator) { return(inputOperator switch { InputOperator.Add => "+", InputOperator.Multiply => "*", InputOperator.Exponentiate => "^", _ => string.Empty });
/// <summary> /// Returns the input operator as string. /// </summary> /// <param name="inputOperator">The input operator.</param> /// <returns>The textual representation of the input operator.</returns> public static string AsString(this InputOperator inputOperator) { switch (inputOperator) { case InputOperator.Add: return("+"); case InputOperator.Multiply: return("*"); case InputOperator.Exponentiate: return("^"); default: return(string.Empty); } }
private static string OperatorAsString(InputOperator inputOperator) { switch (inputOperator) { case InputOperator.Add: return("+"); case InputOperator.Multiply: return("*"); case InputOperator.Exponentiate: return("^"); } return(string.Empty); }
internal override GremlinToSqlContext GetContext() { GremlinToSqlContext inputContext = InputOperator.GetContext(); List <GremlinToSqlContext> andContexts = new List <GremlinToSqlContext>(); foreach (var orTraversal in OrTraversals) { orTraversal.GetStartOp().InheritedVariableFromParent(inputContext); andContexts.Add(orTraversal.GetEndOp().GetContext()); } inputContext.PivotVariable.Or(inputContext, andContexts); return(inputContext); }
internal override GremlinToSqlContext GetContext() { GremlinToSqlContext inputContext = InputOperator.GetContext(); if (inputContext.PivotVariable == null) { throw new QueryCompilationException("The PivotVariable can't be null."); } List <GremlinToSqlContext> andContexts = new List <GremlinToSqlContext>(); foreach (var andTraversal in AndTraversals) { andTraversal.GetStartOp().InheritedVariableFromParent(inputContext); andContexts.Add(andTraversal.GetEndOp().GetContext()); } inputContext.PivotVariable.And(inputContext, andContexts); return(inputContext); }
public override RawRecord Next() { RawRecord srcRecord = null; while (InputOperator.State() && (srcRecord = InputOperator.Next()) != null) { RawRecord result = DataModify(srcRecord); if (result == null) { continue; } // // Return the srcRecord // return(srcRecord); } Close(); return(null); }
private AttributeRelationship CreateAttributeRelationship(AttributeDefinition targetAttribute, float multiplier, AttributeDefinition sourceAttribute, InputOperator inputOperator = InputOperator.Multiply) { var relationship = this.Context.CreateNew <AttributeRelationship>(targetAttribute.GetPersistent(this.GameConfiguration) ?? targetAttribute, multiplier, sourceAttribute.GetPersistent(this.GameConfiguration) ?? sourceAttribute, inputOperator); return(relationship); }
/// <summary> /// Initializes a new instance of the <see cref="AttributeRelationship" /> class. /// </summary> /// <param name="targetAttribute">The target attribute.</param> /// <param name="inputOperand">The multiplier.</param> /// <param name="inputAttribute">The input attribute.</param> /// <param name="inputOperator">The input operator.</param> public AttributeRelationship(AttributeDefinition targetAttribute, float inputOperand, AttributeDefinition inputAttribute, InputOperator inputOperator) { this.InputOperand = inputOperand; this.InputOperator = inputOperator; this.targetAttribute = targetAttribute; this.inputAttribute = inputAttribute; }
private AttributeRelationship CreateAttributeRelationship(AttributeDefinition targetAttribute, float multiplier, AttributeDefinition sourceAttribute, InputOperator inputOperator = InputOperator.Multiply) { var relationship = this.repositoryManager.CreateNew <AttributeRelationship>(this.gameConfiguration.Attributes.FirstOrDefault(a => a == targetAttribute) ?? targetAttribute, multiplier, this.gameConfiguration.Attributes.FirstOrDefault(a => a == sourceAttribute) ?? sourceAttribute, inputOperator); return(relationship); }
/// <summary> /// Initializes a new instance of the <see cref="AttributeRelationshipElement" /> class. /// </summary> /// <param name="inputElements">The input elements which are summed up.</param> /// <param name="inputOperand">The operand which is applied to the summed up input elements.</param> /// <param name="inputOperator">The input operator.</param> public AttributeRelationshipElement(IEnumerable <IElement> inputElements, float inputOperand, InputOperator inputOperator) { this.InputElements = inputElements; this.InputOperand = inputOperand; this.InputOperator = inputOperator; foreach (var element in this.InputElements) { element.ValueChanged += this.ElementChanged; } }