示例#1
0
        private void OnStopped(InputMapper.StoppedEventData data)
        {
            statusUIText.text = string.Empty;

            // Re-enable UI Controller Maps after listening is finished.
            player.controllers.maps.SetMapsEnabled(true, uiCategory);
        }
示例#2
0
 private void OnStopped(InputMapper.StoppedEventData data)
 {
     UIModalQuestion.Stop();
     PlayerInput.AllInputBlocked = false;
     ReInput.userDataStore.Save();
     for (int i = 0; i < _targetOptions.Count; i++)
     {
         ItemPool.Despawn(_targetOptions[i]);
     }
     _targetOptions.Clear();
     RefreshControls();
 }
 private void OnStopped(InputMapper.StoppedEventData data)
 {
     statusText.text = string.Empty;
     StartCoroutine(EnableInputsAfterTime());
     UpdateChildren();
 }
 private void OnStopped(InputMapper.StoppedEventData data)
 {
     statusUIText.text = string.Empty;
 }
示例#5
0
 private void OnStopped(InputMapper.StoppedEventData data)
 {
     // DISAPPEAR THE UI THAT TELLS WE'RE LISTENING
 }
示例#6
0
 // Token: 0x0600184D RID: 6221 RVA: 0x00073D6F File Offset: 0x00071F6F
 private void InputMapperOnStoppedEvent(InputMapper.StoppedEventData stoppedEventData)
 {
     Debug.Log("InputMapperOnStoppedEvent");
 }
示例#7
0
 private void OnStopped(InputMapper.StoppedEventData data)
 {
     this.statusUIText.set_text(string.Empty);
 }