public void _SetAsMap(uint dataPak) { ResetKeys(); _ApplyInfo(dataPak); map = (InputKeyMap)M8.Util.GetLoWord(dataPak); }
public override void UpdateData() { MainKeys = InputSystem.Setting.MainKeys; SideKeys = InputSystem.Setting.SideKeys; }
public void ResetKeys() { input = ""; code = KeyCode.None; map = InputKeyMap.None; }
public override void UpdateData() { Keys = InputSystem.Setting.Keys; }