public override void _Process(float delta) { inputs.OnFrameChanged(); var settings = Settings.Instance; float forwardMovement = forwardBackAxis.CurrentValue; if (autoMove.ToggledOn) { forwardMovement = -1; } var movement = new Vector3(leftRightAxis.CurrentValue, 0, forwardMovement); // Reset auto move if a key was pressed if (forward.ReadTrigger() || backwards.ReadTrigger() || left.ReadTrigger() || right.ReadTrigger()) { autoMove.ToggledOn = false; } if (stage.Player != null) { stage.Player.MovementDirection = movement.Normalized(); stage.Player.LookAtPoint = stage.Camera.CursorWorldPos; } if (fireToxin.Pressed) { stage.Player?.EmitToxin(); } if (toggleEngulf.ReadTrigger()) { if (stage.Player != null) { stage.Player.EngulfMode = !stage.Player.EngulfMode; } } if (settings.CheatsEnabled && cheatEditor.ReadTrigger()) { stage.HUD.ShowReproductionDialog(); } if (settings.CheatsEnabled && cheatAmmonia.Pressed) { SpawnCheatCloud("ammonia", delta); } if (settings.CheatsEnabled && cheatGlucose.Pressed) { SpawnCheatCloud("glucose", delta); } if (settings.CheatsEnabled && cheatPhosphates.Pressed) { SpawnCheatCloud("phosphates", delta); } }
public override void _Process(float delta) { inputs.OnFrameChanged(); if (load.ReadTrigger()) { if (!InProgressLoad.IsLoading) { GD.Print("Quick load pressed, attempting to load latest save"); if (!SaveHelper.QuickLoad()) { differentVersionDialog.PopupCenteredMinsize(); } } else { GD.Print("Quick load pressed, cancelled because another is already in progress"); } } }