示例#1
0
 private void Awake()
 {
     editPanel.gameObject.SetActive(false);
     EditButtonsActive(false);
     pointName  = ((Text)editPanel.editName.placeholder).text;
     pointValue = InputFieldConvertor.TextToFloat(editPanel.editValue);
 }
示例#2
0
    public void SaveChanges()
    {
        pointName  = editPanel.editName.text;
        pointValue = InputFieldConvertor.TextToFloat(editPanel.editValue);

        FindObjectOfType <SavingSystem>().Save("save");

        InEditMode(false);
    }
示例#3
0
 private void GetMesurementValues()
 {
     fixFloat        = InputFieldConvertor.TextToFloat(fix);
     mereniFixFloat  = InputFieldConvertor.TextToFloat(mereniFix);
     mereniNovyFloat = InputFieldConvertor.TextToFloat(mereniNovy);
 }