public void OnSwipe(GameObject sender, InputEvent.EventArgs args) { if (args.value >= 0) { NeedToTrasitRight = false; } else { NeedToTrasitRight = true; } }
public void OnSwipeEnd(GameObject sender, InputEvent.EventArgs args) { if (NeedToTrasitRight) { SetPage(CurrentPage + 1); EventLogger.LogTest(UnitTestEvent.Swipe, 1); } else { SetPage(CurrentPage - 1); EventLogger.LogTest(UnitTestEvent.Swipe, -1); } }