internal DependencyObject GetUIParent(bool continuePastVisualTree) { DependencyObject e = null; // Try to find a UIElement parent in the visual ancestry. e = InputElement.GetContainingInputElement(_parent) as DependencyObject; // If there was no InputElement parent in the visual ancestry, // check along the logical branch. if (e == null && continuePastVisualTree) { DependencyObject doParent = GetUIParentCore(); e = InputElement.GetContainingInputElement(doParent) as DependencyObject; } return(e); }
internal static DependencyObject GetUIParent(DependencyObject child, bool continuePastVisualTree) { DependencyObject parent = null; DependencyObject myParent = null; // Try to find a UIElement parent in the visual ancestry. if (child is Visual) { myParent = ((Visual)child).InternalVisualParent; } else { myParent = ((Visual3D)child).InternalVisualParent; } parent = InputElement.GetContainingUIElement(myParent) as DependencyObject; // If there was no UIElement parent in the visual ancestry, // check along the logical branch. if (parent == null && continuePastVisualTree) { UIElement childAsUIElement = child as UIElement; if (childAsUIElement != null) { parent = InputElement.GetContainingInputElement(childAsUIElement.GetUIParentCore()) as DependencyObject; } else { UIElement3D childAsUIElement3D = child as UIElement3D; if (childAsUIElement3D != null) { parent = InputElement.GetContainingInputElement(childAsUIElement3D.GetUIParentCore()) as DependencyObject; } } } return(parent); }
internal IInputElement FindTarget(PresentationSource inputSource, Point position) { IInputElement stylusOver = null; switch (_captureMode) { case CaptureMode.None: { stylusOver = StylusDevice.GlobalHitTest(inputSource, position); // We understand UIElements and ContentElements. // If we are over something else (like a raw visual) // find the containing element. if (!InputElement.IsValid(stylusOver)) { stylusOver = InputElement.GetContainingInputElement(stylusOver as DependencyObject); } } break; case CaptureMode.Element: stylusOver = _stylusCapture; break; case CaptureMode.SubTree: { IInputElement stylusCapture = InputElement.GetContainingInputElement(_stylusCapture as DependencyObject); if (stylusCapture != null && inputSource != null) { // We need to re-hit-test to get the "real" UIElement we are over. // This allows us to have our capture-to-subtree span multiple windows. // GlobalHitTest always returns an IInputElement, so we are sure to have one. stylusOver = StylusDevice.GlobalHitTest(inputSource, position); } if (stylusOver != null && !InputElement.IsValid(stylusOver)) { stylusOver = InputElement.GetContainingInputElement(stylusOver as DependencyObject); } // Make sure that the element we hit is acutally underneath // our captured element. Because we did a global hit test, we // could have hit an element in a completely different window. // // Note that we support the child being in a completely different window. // So we use the GetUIParent method instead of just looking at // visual/content parents. if (stylusOver != null) { IInputElement ieTest = stylusOver; UIElement eTest = null; ContentElement ceTest = null; while (ieTest != null && ieTest != stylusCapture) { eTest = ieTest as UIElement; if (eTest != null) { ieTest = InputElement.GetContainingInputElement(eTest.GetUIParent(true)); } else { ceTest = ieTest as ContentElement; // Should never fail. ieTest = InputElement.GetContainingInputElement(ceTest.GetUIParent(true)); } } // If we missed the capture point, we didn't hit anything. if (ieTest != stylusCapture) { stylusOver = _stylusCapture; } } else { // We didn't hit anything. Consider the stylus over the capture point. stylusOver = _stylusCapture; } } break; } return(stylusOver); }