public void OnCreateRoomClick() { //lobbyManager.CreateRoom("ABC"); InputDialog.InputDialogBuilder builder = new InputDialog.InputDialogBuilder(); builder.SetTitle("방 정보를 입력해주세요.") .SetInputField("방 이름을 입력해주세요.", "roomName", false) .SetInputField("방 인원을 입력해주세요.(최소 2 최대 5)", "maxNum", false, InputType.NUMBER) .SetBtn("방 생성", CreateRoom) .SetBtn("취소"); builder.Build().Show(); }
private void OnClickMakeAccount() { InputDialog.InputDialogBuilder builder = new InputDialog.InputDialogBuilder(); builder .SetTitle("회원가입") .SetInputField("아이디를 입력", "id") .SetInputField("비밀번호를 입력", "pswd", true) .SetBtn("제출", OnClickMakeAccountSubmit, false) .SetBtn("취소", null, true) .Build() .Show(); }
// Start is called before the first frame update void Start() { //AlertDialog.AlertDialogBuilder builder = new AlertDialog.AlertDialogBuilder(); //builder.SetTitle("테스트용") // .SetMessage("테스트으으").SetBtn("확인",delegate { Debug.Log("확인"); }).SetBtn("취소",delegate { Debug.Log("취소"); }); //AlertDialog dlg = builder.Build(); //dlg.Show(); InputDialog.InputDialogBuilder builder = new InputDialog.InputDialogBuilder(); builder.SetTitle("테스트").SetInputField("제시어를 입력1", "1").SetInputField("제시어를 입력2", "1") .SetInputField("제시어를 입력3", "2").SetBtn("제출", aa); InputDialog dlg = builder.Build(); dlg.Show(); }
private void Start() { db = DatabaseConnecter.GetInstance(); InputDialog.InputDialogBuilder builder = new InputDialog.InputDialogBuilder(); loginDialog = builder .SetTitle("로그인") .SetInputField("아이디를 입력", "id") .SetInputField("비밀번호를 입력", "pswd", true) .SetBtn("제출", OnClickLogin, false) .SetBtn("회원가입", OnClickMakeAccountSubmit, false) .Build(); loginDialog.Show(); }