public float GetAxis(InputAxisValue a_value) { switch (a_value) { case InputAxisValue.LeftX: return(keyboardAxis.XAxis.Value); case InputAxisValue.LeftY: return(keyboardAxis.YAxis.Value); case InputAxisValue.RightX: return(mouseAxis.XAxis.Value); case InputAxisValue.RightY: return(mouseAxis.YAxis.Value); } return(0f); }
public float GetAxis(InputAxisValue a_value) { switch (a_value) { case InputAxisValue.LeftX: return(LeftStickAxis.XAxis.Value); case InputAxisValue.LeftY: return(LeftStickAxis.YAxis.Value); case InputAxisValue.RightX: return(RightStickAxis.XAxis.Value); case InputAxisValue.RightY: return(RightStickAxis.YAxis.Value); } return(0f); }
public float GetAxis(InputAxisValue a_value) { return(device.GetAxis(a_value)); }
public float GetAxis(InputAxisValue a_value) { return(keyboardDevice.GetAxis(a_value)); }