示例#1
0
 // IsHovered is set on the client side. Every time a person gets hovered, isHovered is set to 1.
 // And the value is set to 0 on blur.
 public void Handle(Input.IsHovered action)
 {
     if (!this.DataIsLoaded && action.Value != 0)
     {
         Random rnd = new Random();
         AsyncInputHandlers.Run(() => StartDataRetrieval(rnd.Next(minDataRetrievalDelay, maxDataRetrievalDelay)));
     }
 }
示例#2
0
 // IsHovered is set on the client side. Every time a person gets hovered, isHovered is set to 1.
 // And the value is set to 0 on blur.
 public void Handle(Input.IsHovered action)
 {
     if (!this.DataIsLoaded && action.Value != 0)
     {
         Random rnd = new Random();
         StartDataRetrieval(rnd.Next(minDataRetrievalDelay, maxDataRetrievalDelay), Session.SessionId);
     }
 }