public SocketPipeReader( IConnectionLogger logger, InlineSocketsOptions options, IConnection connection, INetworkSocket socket) { _logger = logger; _connection = connection; _socket = socket; _buffer = new RollingMemory(options.MemoryPool); }
public SocketPipeWriter( IConnectionLogger logger, InlineSocketsOptions options, IConnection connection, INetworkSocket socket) { _logger = logger; #if NETSTANDARD2_0 _connection = connection; #endif _socket = socket; _buffer = new RollingMemory(options.MemoryPool); }