示例#1
0
        private void InkAnalyzer_ResultsUpdated(object sender, ResultsUpdatedEventArgs e)
        {
            running = false;

            InkUtils.MergeParagraphs(inkAnalyzer);

            if (processor < inkProcessors.Count)
            {
                InkProcessor proc = inkProcessors[processor];
                proc.process(inkAnalyzer);
                processor++;
                fireoff();
                return;
            }

            if (adds.Count > 0 || removes.Count > 0)
            {
                //Flush adds and removes
                while (adds.Count > 0)
                {
                    Stroke stroke = adds.Dequeue();
                    inkAnalyzer.AddStroke(stroke);
                }
                while (removes.Count > 0)
                {
                    Stroke stroke = removes.Dequeue();
                    inkAnalyzer.RemoveStroke(stroke);
                }
                fireoff();
                return;
            }

            if (PipelineComplete != null)
            {
                PipelineComplete(this, new EventArgs());
            }

            processor  = 0;
            processing = false;

            if (queued)
            {
                queued     = false;
                processor  = 0;
                processing = true;
                fireoff();
            }
        }
示例#2
0
        void Strokes_StrokesChanged(object sender, StrokeCollectionChangedEventArgs e)
        {
            foreach (Stroke stroke in e.Added)
            {
                if (!graphAnalyzer.newStroke(stroke))
                {
                    inkAnalyzer.AddStroke(stroke);
                }

                AutocorrectHandleAddStroke(stroke);
            }

            double ymax = InkUtils.StrokeYMax(e.Added);

            if (ymax > MainInkCanvas.ActualHeight - 300.0)
            {
                MainInkCanvas.Height = ymax + 800.0;
            }

            foreach (Stroke stroke in e.Removed)
            {
                graphAnalyzer.removeStroke(stroke);
                // If we erase a word and try to replace it with autocorrect
                // suggestions, there's no good way to define the behavior
                // so just hide the suggestions.
                suggestionsBox.Visibility = Visibility.Collapsed;

                inkAnalyzer.RemoveStroke(stroke);
            }
        }
示例#3
0
        /// <summary>
        /// Analyze a new stroke.
        /// </summary>
        /// <param name="stroke"></param>
        /// <returns>true if the stroke was recognized as belonging to a graph (and so should be excluded from InkAnalyzer)</returns>
        public bool newStroke(Stroke stroke)
        {
            if (strokes.ContainsKey(stroke))
            {
                // already have it!
                return(true);
            }
            foreach (Graph g in graphs)
            {
                if (g.containsStroke(stroke) && g.takeStroke(stroke))
                {
                    strokes.Add(stroke, g);
                    return(true);
                }
            }
            Stroke copy = stroke.Clone();

            analyzer.AddStroke(copy);

            analyzer.Analyze();

            StrokeCollection      sc       = new StrokeCollection(new Stroke[] { copy });
            ContextNodeCollection ctxNodes = analyzer.FindInkLeafNodes(sc);

            foreach (ContextNode ctxNode in ctxNodes)
            {
                if (ctxNode is InkDrawingNode && (ctxNode as InkDrawingNode).GetShapeName() == "Rectangle")
                {
                    Graph g = new XYGraph(this, stroke);
                    graphs.Add(g);
                    strokes.Add(stroke, g);
                    analyzer.RemoveStroke(copy);
                    return(true);
                }
            }
            analyzer.RemoveStroke(copy);
            return(false);
        }
示例#4
0
 public void process(InkAnalyzer inkAnalyzer)
 {
     ContextNodeCollection nodeCollection = inkAnalyzer.FindLeafNodes();
     foreach (ContextNode childNodes in nodeCollection)
     {
         foreach (Stroke stroke in childNodes.Strokes)
         {
             if (strokeIsCaret(stroke))
             {
                 insertionBox.Visibility = Visibility.Visible;
                 Canvas.SetLeft(insertionBox, stroke.StylusPoints[0].X - 140);
                 Canvas.SetTop(insertionBox, stroke.StylusPoints[1].Y);
                 inkAnalyzer.RemoveStroke(stroke);
                 strokeToBeReplaced = stroke;
             }
         }
     }
 }
示例#5
0
        public void process(InkAnalyzer inkAnalyzer)
        {
            ContextNodeCollection nodeCollection = inkAnalyzer.FindLeafNodes();

            foreach (ContextNode childNodes in nodeCollection)
            {
                foreach (Stroke stroke in childNodes.Strokes)
                {
                    if (strokeIsCaret(stroke))
                    {
                        insertionBox.Visibility = Visibility.Visible;
                        Canvas.SetLeft(insertionBox, stroke.StylusPoints[0].X - 140);
                        Canvas.SetTop(insertionBox, stroke.StylusPoints[1].Y);
                        inkAnalyzer.RemoveStroke(stroke);
                        strokeToBeReplaced = stroke;
                    }
                }
            }
        }
 private void CanvasTinta_StrokeErasing(object sender, InkCanvasStrokeErasingEventArgs e)
 {
     m_analyzer.RemoveStroke(e.Stroke);
 }
        private void findAndDeleteStrikethrough(InkAnalyzer inkAnalyzer, InkCanvas canvas,
                                                List <Stroke> horizontalLines, ContextNodeCollection contextNodeCollection)
        {
            List <ContextNode> deletedNodes           = new List <ContextNode>();
            List <Stroke>      removedHorizontalLines = new List <Stroke>();

            //Find things to apply gestures to
            foreach (ContextNode node in contextNodeCollection)
            {
                if (node.Strokes.Count == 0)
                {
                    continue;
                }
                Rect strikethroughBounds = node.Strokes.GetBounds();
                strikethroughBounds.Height *= 0.75d;
                if (node is InkWordNode)
                {
                    PointCollection bl = (node as InkWordNode).GetBaseline();
                    if (bl != null &&
                        bl.Count() > 0)
                    {
                        double baseline = bl[0].Y;
                        strikethroughBounds.Height = baseline - strikethroughBounds.Y;
                    }
                }

                for (int j = 0; j < horizontalLines.Count; j++)
                {
                    if (node.Strokes[0] == horizontalLines[j])
                    {
                        break;
                    }
                    Stroke horizontalLine          = horizontalLines[j];
                    Rect   horizontalLineBounds    = horizontalLine.GetBounds();
                    double sideBuffer              = (1 - Constants.LINE_WORD_OVERLAPSE_RATIO) / 2;
                    double strikethroughBoundLeft  = strikethroughBounds.X + strikethroughBounds.Width * sideBuffer;
                    double strikethroughBoundRight = strikethroughBounds.X + strikethroughBounds.Width * (1 - sideBuffer);
                    if (strikethroughBounds.IntersectsWith(horizontalLineBounds) &&
                        strikethroughBoundLeft > horizontalLineBounds.X &&
                        strikethroughBoundRight < horizontalLineBounds.X + horizontalLineBounds.Width)
                    {
                        //Delete strikethrough
                        deletedNodes.Add(node);
                        removedHorizontalLines.Add(horizontalLine);
                    }
                }
            }

            foreach (Stroke stroke in removedHorizontalLines)
            {
                horizontalLines.Remove(stroke);
                canvas.Strokes.Remove(stroke);
                inkAnalyzer.RemoveStroke(stroke);
            }

            //Final step to apply the gestures, commit changes
            for (int i = deletedNodes.Count - 1; i >= 0; i--)
            {
                ContextNode node = deletedNodes[i];
                try
                {
                    Rect        bounds   = node.Strokes.GetBounds();
                    double      nodeX    = bounds.X;
                    ContextNode parent   = node.ParentNode;
                    double      closestX = double.MaxValue;
                    foreach (ContextNode sibling in parent.SubNodes)
                    {
                        double siblingX = sibling.Strokes.GetBounds().X;
                        if (siblingX > nodeX && siblingX < closestX)
                        {
                            closestX = siblingX;
                        }
                    }
                    double dx = nodeX - closestX;
                    foreach (ContextNode sibling in parent.SubNodes)
                    {
                        //Nodes right side of current
                        if (sibling.Strokes.GetBounds().X > nodeX)
                        {
                            InkUtils.transposeStrokes(inkAnalyzer, sibling.Strokes, dx, 0d);
                        }
                    }
                    canvas.Strokes.Remove(node.Strokes);
                    inkAnalyzer.RemoveStrokes(node.Strokes);
                }
                catch (Exception e)
                {
                    //Ignore already deleted error
                }
            }
        }
        private void findAndDeleteStrikethrough(InkAnalyzer inkAnalyzer, InkCanvas canvas,
            List<Stroke> horizontalLines, ContextNodeCollection contextNodeCollection)
        {
            List<ContextNode> deletedNodes = new List<ContextNode>();
            List<Stroke> removedHorizontalLines = new List<Stroke>();

            //Find things to apply gestures to
            foreach (ContextNode node in contextNodeCollection)
            {
                if (node.Strokes.Count == 0)
                {
                    continue;
                }
                Rect strikethroughBounds = node.Strokes.GetBounds();
                strikethroughBounds.Height *= 0.75d;
                if (node is InkWordNode)
                {
                    PointCollection bl = (node as InkWordNode).GetBaseline();
                    if (bl != null
                        && bl.Count() > 0)
                    {
                        double baseline = bl[0].Y;
                        strikethroughBounds.Height = baseline - strikethroughBounds.Y;
                    }
                }

                for (int j = 0; j < horizontalLines.Count; j++)
                {
                    if (node.Strokes[0] == horizontalLines[j])
                    {
                        break;
                    }
                    Stroke horizontalLine = horizontalLines[j];
                    Rect horizontalLineBounds = horizontalLine.GetBounds();
                    double sideBuffer = (1 - Constants.LINE_WORD_OVERLAPSE_RATIO) / 2;
                    double strikethroughBoundLeft = strikethroughBounds.X + strikethroughBounds.Width * sideBuffer;
                    double strikethroughBoundRight = strikethroughBounds.X + strikethroughBounds.Width * (1 - sideBuffer);
                    if (strikethroughBounds.IntersectsWith(horizontalLineBounds) &&
                        strikethroughBoundLeft > horizontalLineBounds.X &&
                        strikethroughBoundRight < horizontalLineBounds.X + horizontalLineBounds.Width)
                    {
                        //Delete strikethrough
                        deletedNodes.Add(node);
                        removedHorizontalLines.Add(horizontalLine);
                    }
                }
            }

            foreach (Stroke stroke in removedHorizontalLines)
            {
                horizontalLines.Remove(stroke);
                canvas.Strokes.Remove(stroke);
                inkAnalyzer.RemoveStroke(stroke);
            }

            //Final step to apply the gestures, commit changes
            for (int i = deletedNodes.Count - 1; i >= 0; i--)
            {
                ContextNode node = deletedNodes[i];
                try
                {
                    Rect bounds = node.Strokes.GetBounds();
                    double nodeX = bounds.X;
                    ContextNode parent = node.ParentNode;
                    double closestX = double.MaxValue;
                    foreach (ContextNode sibling in parent.SubNodes)
                    {
                        double siblingX = sibling.Strokes.GetBounds().X;
                        if (siblingX > nodeX && siblingX < closestX)
                        {
                            closestX = siblingX;
                        }
                    }
                    double dx = nodeX - closestX;
                    foreach (ContextNode sibling in parent.SubNodes)
                    {
                        //Nodes right side of current
                        if (sibling.Strokes.GetBounds().X > nodeX)
                        {
                            InkUtils.transposeStrokes(inkAnalyzer, sibling.Strokes, dx, 0d);
                        }
                    }
                    canvas.Strokes.Remove(node.Strokes);
                    inkAnalyzer.RemoveStrokes(node.Strokes);
                }
                catch (Exception e)
                {
                    //Ignore already deleted error
                }
            }
        }