public IntPtr Call() { // Write the DLL path into the remote process var dllPathBuffer = _injectionWrapper.MemoryManager.AllocateVirtualMemory(_injectionWrapper.DllPath.Length); var dllPathBytes = Encoding.Unicode.GetBytes(_injectionWrapper.DllPath); _injectionWrapper.MemoryManager.WriteVirtualMemory(dllPathBuffer, dllPathBytes); // Write a UnicodeString representing the DLL path into the remote process var unicodeStringBuffer = _injectionTools.CreateRemoteUnicodeString(dllPathBuffer); // Call LdrLoadDll in the remote process var moduleHandleBuffer = _injectionWrapper.MemoryManager.AllocateVirtualMemory <IntPtr>(); _injectionTools.CallRemoteFunction("ntdll.dll", "LdrLoadDll", 0, 0, (ulong)unicodeStringBuffer, (ulong)moduleHandleBuffer); // Free the buffers allocated in the remote process _injectionWrapper.MemoryManager.FreeVirtualMemory(dllPathBuffer); _injectionWrapper.MemoryManager.FreeVirtualMemory(unicodeStringBuffer); try { return(_injectionWrapper.MemoryManager.ReadVirtualMemory <IntPtr>(moduleHandleBuffer)); } finally { _injectionWrapper.MemoryManager.FreeVirtualMemory(moduleHandleBuffer); } }
public IntPtr Call() { // Write the DLL path into the remote process var dllPathBuffer = _injectionWrapper.MemoryManager.AllocateVirtualMemory(_injectionWrapper.DllPath.Length); var dllPathBytes = Encoding.Unicode.GetBytes(_injectionWrapper.DllPath); _injectionWrapper.MemoryManager.WriteVirtualMemory(dllPathBuffer, dllPathBytes); // Write a UnicodeString representing the DLL path into the remote process var unicodeStringBuffer = _injectionTools.CreateRemoteUnicodeString(dllPathBuffer); // Get the address of the LdrLoadDll function in the remote process var ldrLoadDllAddress = _injectionWrapper.RemoteProcess.GetFunctionAddress("ntdll.dll", "LdrLoadDll"); // Write the shellcode used to call LdrLoadDll from a thread into the remote process var moduleHandleBuffer = _injectionWrapper.MemoryManager.AllocateVirtualMemory <IntPtr>(); var shellcode = _injectionWrapper.Assembler.AssembleThreadHijackFunctionCall(ldrLoadDllAddress, 0, 0, (ulong)unicodeStringBuffer, (ulong)moduleHandleBuffer); var shellcodeBuffer = _injectionWrapper.MemoryManager.AllocateVirtualMemory(shellcode.Length); _injectionWrapper.MemoryManager.WriteVirtualMemory(shellcodeBuffer, shellcode); // Open a handle to the first thread in the remote process var firstThreadHandle = PInvoke.OpenThread(Enumerations.ThreadAccessMask.AllAccess, false, _injectionWrapper.RemoteProcess.Process.Threads[0].Id); if (_injectionWrapper.RemoteProcess.IsWow64) { // Suspend the thread if (PInvoke.Wow64SuspendThread(firstThreadHandle) == -1) { ExceptionHandler.ThrowWin32Exception("Failed to suspend a thread in the remote process"); } // Get the context of the thread var threadContextBuffer = Marshal.AllocHGlobal(Marshal.SizeOf <Structures.Wow64Context>()); Marshal.StructureToPtr(new Structures.Wow64Context { ContextFlags = Enumerations.ContextFlags.Control }, threadContextBuffer, false); if (!PInvoke.Wow64GetThreadContext(firstThreadHandle, threadContextBuffer)) { ExceptionHandler.ThrowWin32Exception("Failed to get the context of a thread in the remote process"); } var threadContext = Marshal.PtrToStructure <Structures.Wow64Context>(threadContextBuffer); // Write the original instruction pointer of the thread into its stack threadContext.Esp -= sizeof(uint); _injectionWrapper.MemoryManager.WriteVirtualMemory((IntPtr)threadContext.Esp, threadContext.Eip); // Overwrite the instruction pointer of the thread with the address of the shellcode buffer threadContext.Eip = (uint)shellcodeBuffer; Marshal.StructureToPtr(threadContext, threadContextBuffer, true); // Update the context of the thread if (!PInvoke.Wow64SetThreadContext(firstThreadHandle, threadContextBuffer)) { ExceptionHandler.ThrowWin32Exception("Failed to set the context of a thread in the remote process"); } Marshal.FreeHGlobal(threadContextBuffer); } else { // Suspend the thread if (PInvoke.SuspendThread(firstThreadHandle) == -1) { ExceptionHandler.ThrowWin32Exception("Failed to suspend a thread in the remote process"); } // Get the context of the thread var threadContextBuffer = Marshal.AllocHGlobal(Marshal.SizeOf <Structures.Context>()); Marshal.StructureToPtr(new Structures.Context { ContextFlags = Enumerations.ContextFlags.Control }, threadContextBuffer, false); if (!PInvoke.GetThreadContext(firstThreadHandle, threadContextBuffer)) { ExceptionHandler.ThrowWin32Exception("Failed to get the context of a thread in the remote process"); } var threadContext = Marshal.PtrToStructure <Structures.Context>(threadContextBuffer); // Write the original instruction pointer of the thread into its stack threadContext.Rsp -= sizeof(ulong); _injectionWrapper.MemoryManager.WriteVirtualMemory((IntPtr)threadContext.Rsp, threadContext.Rip); // Overwrite the instruction pointer of the thread with the address of the shellcode buffer threadContext.Rip = (ulong)shellcodeBuffer; Marshal.StructureToPtr(threadContext, threadContextBuffer, true); // Update the context of the thread if (!PInvoke.SetThreadContext(firstThreadHandle, threadContextBuffer)) { ExceptionHandler.ThrowWin32Exception("Failed to set the context of a thread in the remote process"); } Marshal.FreeHGlobal(threadContextBuffer); } // Resume the thread if (PInvoke.ResumeThread(firstThreadHandle) == -1) { ExceptionHandler.ThrowWin32Exception("Failed to resume a thread in the remote process"); } firstThreadHandle.Dispose(); PInvoke.SwitchToThisWindow(_injectionWrapper.RemoteProcess.Process.MainWindowHandle, true); while (!_injectionWrapper.RemoteProcess.Modules.Any(module => module.FilePath.Equals(_injectionWrapper.DllPath, StringComparison.OrdinalIgnoreCase))) { _injectionWrapper.RemoteProcess.Refresh(); } // Free the buffers allocated in the remote process _injectionWrapper.MemoryManager.FreeVirtualMemory(dllPathBuffer); _injectionWrapper.MemoryManager.FreeVirtualMemory(unicodeStringBuffer); try { return(_injectionWrapper.MemoryManager.ReadVirtualMemory <IntPtr>(moduleHandleBuffer)); } finally { _injectionWrapper.MemoryManager.FreeVirtualMemory(moduleHandleBuffer); } }