public void initialize(Transform rectParent, Transform worldParent) { _gameObject = TutorialPrefabStorage.Instance.getUiMask(); _gameObject.transform.SetParent(rectParent); InitializeHelper.initializeObject(_gameObject.GetComponent <ISetupAble>(), _parameters); }
public void initialize(Transform rectParent, Transform worldParent) { _gameObject = TutorialPrefabStorage.Instance.getHelpDisplayByType(_helpDisplayType); _gameObject.transform.SetParent( _helpDisplayType == HelpDisplayType.ElementHighlight ? worldParent : rectParent); InitializeHelper.initializeObject(_gameObject.GetComponent <ISetupAble>(), _parameters); }