public void Heroe(string name, int Skin, int Emote) { inisHeroes = new IniStream(Path + "\\" + name + ".ini"); for (int i = 1; i <= Skin; i++) { if (i < 10) { inisHeroes.Write("SK0" + i, "false"); } else { inisHeroes.Write("SK" + i, "false"); } } for (int i = 1; i <= Emote; i++) { if (i < 10) { inisHeroes.Write("EM0" + i, "false"); } else { inisHeroes.Write("EM" + i, "false"); } } }
public void create8(string Hero) {//BlizzardWorld Update inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Hanzo") { inisHeroes.Write("SK14", "false"); } if (Hero == "D.Va" || Hero == "Junkrat" || Hero == "Lúcio" || Hero == "Pharah" || Hero == "Symmetra" || Hero == "Zenyatta") { inisHeroes.Write("SK15", "false"); } if (Hero == "McCree" || Hero == "Reaper") { inisHeroes.Write("SK16", "false"); } if (Hero == "Moira") { inisHeroes.Write("EM06", "false"); } if (Hero == "Genji" || Hero == "Mercy" || Hero == "Sombra" || Hero == "Tracer") { inisHeroes.Write("EM07", "false"); } }
public void VL(string name, int Voice_Line) { inisHeroes = new IniStream(Path + "\\" + name + ".ini"); for (int i = 1; i <= Voice_Line; i++) { if (i < 10) { inisHeroes.Write("VL0" + i, "false"); } else { inisHeroes.Write("VL" + i, "false"); } } }
public void VP(string name, int Victory_Pose) { inisHeroes = new IniStream(Path + "\\" + name + ".ini"); for (int i = 1; i <= Victory_Pose; i++) { if (i < 10) { inisHeroes.Write("VP0" + i, "false"); } else { inisHeroes.Write("VP" + i, "false"); } } }
public void create10(string Hero) {//Only new Widow Skin -.- inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Widowmaker") { inisHeroes.Write("SK17", "false"); } }
public void create4(string Hero) { inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Bastion") { inisHeroes.Write("VP07", "false"); } }
public void create7(string Hero) { inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Doomfist") { inisHeroes.Write("SK11", "false"); } if (Hero == "Orisa") { inisHeroes.Write("SK12", "false"); } if (Hero == "Roadhog" || Hero == "Widowmaker") { inisHeroes.Write("SK15", "false"); } if (Hero == "Zarya" || Hero == "Torbjörn" || Hero == "Mei" || Hero == "Reinhardt") { inisHeroes.Write("SK16", "false"); } }
public void create9(string Hero) {//Lunar 18 inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Genji") { inisHeroes.Write("SK15", "false"); } if (Hero == "Mercy" || Hero == "Pharah" || Hero == "Widowmaker") { inisHeroes.Write("SK16", "false"); } if (Hero == "McCree" || Hero == "Zarya") { inisHeroes.Write("SK17", "false"); } if (Hero == "Doomfist") { inisHeroes.Write("EM06", "false"); } if (Hero == "Roadhog") { inisHeroes.Write("EM07", "false"); } if (Hero == "McCree") { inisHeroes.Write("VP06", "false"); } if (Hero == "Symmetra" || Hero == "Tracer" || Hero == "Widowmaker" || Hero == "Winston" || Hero == "Zarya") { inisHeroes.Write("VP07", "false"); } }
// New Hero Roster public void Create(string HeroName) { #region Ana if (HeroName == "Ana") { inisHeroes = new IniStream(Path + "\\Ana.ini"); #region Skins //Rare inisHeroes.Write(Ana.Citrine_SK[0], f); Cost = Convert.ToInt64(Ana.Citrine_SK[1]); inisHeroes.Write(Ana.Garnet_SK[0], f); Cost = Convert.ToInt64(Ana.Garnet_SK[1]); inisHeroes.Write(Ana.Peridot_SK[0], f); Cost = Convert.ToInt64(Ana.Peridot_SK[1]); inisHeroes.Write(Ana.Turquoise_SK[0], f); Cost = Convert.ToInt64(Ana.Turquoise_SK[1]); //Epic inisHeroes.Write(Ana.Merciful_SK[0], f); Cost = Convert.ToInt64(Ana.Merciful_SK[1]); inisHeroes.Write(Ana.Shrike_SK[0], f); Cost = Convert.ToInt64(Ana.Shrike_SK[1]); //Epic Event inisHeroes.Write(Ana.Ghoul_SK[0], f); Cost = Convert.ToInt64(Ana.Ghoul_SK[1]); inisHeroes.Write(Ana.Tal_SK[0], f); Cost = Convert.ToInt64(Ana.Tal_SK[1]); //Legendary inisHeroes.Write(Ana.Wadjet_SK[0], f); Cost = Convert.ToInt64(Ana.Wadjet_SK[1]); inisHeroes.Write(Ana.Wasteland_SK[0], f); Cost = Convert.ToInt64(Ana.Wasteland_SK[1]); inisHeroes.Write(Ana.Captain_Amari_SK[0], f); Cost = Convert.ToInt64(Ana.Captain_Amari_SK[1]); inisHeroes.Write(Ana.Horus_SK[0], f); Cost = Convert.ToInt64(Ana.Horus_SK[1]); //Legendary Event inisHeroes.Write(Ana.Corsair_SK[0], f); Cost = Convert.ToInt64(Ana.Corsair_SK[1]); inisHeroes.Write(Ana.Snow_Owl_SK[0], f); Cost = Convert.ToInt64(Ana.Snow_Owl_SK[1]); #endregion #region Emotes #endregion #region Victory Poses #endregion } #endregion #region D.Va if (HeroName == "D.Va") { inisHeroes = new IniStream(Path + "\\D.Va.ini"); #region Skins //Rare inisHeroes.Write(DVa.Blueberry_SK[0], f); Cost = Convert.ToInt64(DVa.Blueberry_SK[1]); inisHeroes.Write(DVa.Lemon_Lime_SK[0], f); Cost = Convert.ToInt64(DVa.Lemon_Lime_SK[1]); inisHeroes.Write(DVa.Tangerine_SK[0], f); Cost = Convert.ToInt64(DVa.Tangerine_SK[1]); inisHeroes.Write(DVa.Watermelon_SK[0], f); Cost = Convert.ToInt64(DVa.Watermelon_SK[1]); //Epic inisHeroes.Write(DVa.Carbon_Fiber_SK[0], f); Cost = Convert.ToInt64(DVa.Carbon_Fiber_SK[1]); inisHeroes.Write(DVa.White_Rabbit_SK[0], f); Cost = Convert.ToInt64(DVa.White_Rabbit_SK[1]); //Epic Event inisHeroes.Write(DVa.Taegeukgi_SK[0], f); Cost = Convert.ToInt64(DVa.Taegeukgi_SK[1]); //Legendary inisHeroes.Write(DVa.Junker_SK[0], f); Cost = Convert.ToInt64(DVa.Junker_SK[1]); inisHeroes.Write(DVa.Scavenger_SK[0], f); Cost = Convert.ToInt64(DVa.Scavenger_SK[1]); inisHeroes.Write(DVa.BVa_SK[0], f); Cost = Convert.ToInt64(DVa.BVa_SK[1]); inisHeroes.Write(DVa.Junebug_SK[0], f); Cost = Convert.ToInt64(DVa.Junebug_SK[1]); inisHeroes.Write(DVa.Black_Cat_SK[0], f); Cost = Convert.ToInt64(DVa.Black_Cat_SK[1]); inisHeroes.Write(DVa.Officer_SK[0], f); Cost = Convert.ToInt64(DVa.Officer_SK[1]); //Legendary Event inisHeroes.Write(DVa.Waveracer_SK[0], f); Cost = Convert.ToInt64(DVa.Waveracer_SK[1]); inisHeroes.Write(DVa.Palanquin_SK[0], f); Cost = Convert.ToInt64(DVa.Palanquin_SK[1]); inisHeroes.Write(DVa.Cruiser_SK[0], f); Cost = Convert.ToInt64(DVa.Cruiser_SK[1]); #endregion #region Emotes #endregion #region Victory Poses #endregion } #endregion //------------------------------------------------------------// #region Weapon inisHeroes.Write(Lang.GoldWeapon, f); #endregion #region OWL inisHeroes.Write(Lang.OWL_Boston_Uprising, f); inisHeroes.Write(Lang.OWL_Dallas_Fuel, f); inisHeroes.Write(Lang.OWL_Florida_Mayhem, f); inisHeroes.Write(Lang.OWL_Houston_Outlaws, f); inisHeroes.Write(Lang.OWL_London_Spitfire, f); inisHeroes.Write(Lang.OWL_Los_Angeles_Gladiators, f); inisHeroes.Write(Lang.OWL_Los_Angeles_Valiant, f); inisHeroes.Write(Lang.OWL_New_York_Excelsior, f); inisHeroes.Write(Lang.OWL_Philadelphia_Fusion, f); inisHeroes.Write(Lang.OWL_San_Francisco_Shock, f); inisHeroes.Write(Lang.OWL_Seoul_Dynasty, f); inisHeroes.Write(Lang.OWL_Shanghai_Dragons, f); #endregion }
public void create6(string Hero) { inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); inisHeroes.Write("OWL01", "false"); inisHeroes.Write("OWL02", "false"); inisHeroes.Write("OWL03", "false"); inisHeroes.Write("OWL04", "false"); inisHeroes.Write("OWL05", "false"); inisHeroes.Write("OWL06", "false"); inisHeroes.Write("OWL07", "false"); inisHeroes.Write("OWL08", "false"); inisHeroes.Write("OWL09", "false"); inisHeroes.Write("OWL10", "false"); inisHeroes.Write("OWL11", "false"); inisHeroes.Write("OWL12", "false"); }
public void create5(string Hero) { inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); inisHeroes.Write("GW01", "false"); }
public void create3(string Hero) { inisHeroes = new IniStream(Path + "\\" + Hero + ".ini"); if (Hero == "Ana") { inisHeroes.Write("SK14", "false"); } if (Hero == "Bastion") { inisHeroes.Write("SK17", "false"); } if (Hero == "Genji") { inisHeroes.Write("VP06", "false"); } if (Hero == "Hanzo") { inisHeroes.Write("SK13", "false"); } if (Hero == "Junkrat") { inisHeroes.Write("SK14", "false"); } if (Hero == "Mercy") { inisHeroes.Write("VP07", "false"); } if (Hero == "Orisa") { inisHeroes.Write("EM07", "false"); } if (Hero == "Roadhog") { inisHeroes.Write("SK14", "false"); inisHeroes.Write("VP07", "false"); } if (Hero == "Soldier_76") { inisHeroes.Write("SK15", "false"); } if (Hero == "Sombra") { inisHeroes.Write("SK13", "false"); inisHeroes.Write("VP07", "false"); } if (Hero == "Widowmaker") { inisHeroes.Write("VP06", "false"); } if (Hero == "Zarya") { inisHeroes.Write("VP06", "false"); } if (Hero == "Zenyatta") { inisHeroes.Write("EM07", "false"); inisHeroes.Write("VP06", "false"); } }