public ModManager() { installedMods = new Dictionary <string, ModManifest>(); currentMod = null; modConfigData = new IniConfigFile(); modInstallRootDir = null; parser = new IniConfigFileParser(); loadModWorker = new BackgroundWorker(); loadModWorker.WorkerReportsProgress = true; loadModWorker.DoWork += loadModWorker_DoWork; loadModWorker.RunWorkerCompleted += loadModWorker_RunWorkerCompleted; loadModWorker.ProgressChanged += loadModWorker_ProgressChanged; }
string GetModInstallRootDir() { modConfigData = (IniConfigFile)parser.Load("Game.cfg"); IniConfigFileSection section = modConfigData["Mods"]; if (section != null) { string modDir = section["ModDir"]; if (!string.IsNullOrEmpty(modDir)) { modInstallRootDir = modDir; } } return(modInstallRootDir); }
public frmConfigureController(frmConfigure form) { this.form = form; AudioConfig = new AudioConfigure(); GameConfig = new GameConfigure(); GraphicConfig = new GraphicConfigure(); parser = new IniConfigFileParser(); gameCfg = (IniConfigFile)parser.Load("game.cfg"); ogreCfg = (IniConfigFile)parser.Load("ogre.cfg"); r = new Root(); form.Controller = this; }
private bool InitRender(string wndTitle, ref Dictionary <string, string> gameOptions) { root = Root.Singleton == null ? new Root() : Root.Singleton; root.FrameStarted += new FrameListener.FrameStartedHandler(frameStarted); log = EngineLogManager.Instance.CreateLog("./Log/Engine.log"); rendererLog = LogManager.Singleton.CreateLog("./Log/Mogre.log", true, true, false); rendererLog.SetDebugOutputEnabled(true); RenderSystem rs = null; IniConfigFileParser parser = new IniConfigFileParser(); if (gameOptions == null) { gameOptions = new Dictionary <string, string>(); IniConfigFile cf = (IniConfigFile)parser.Load("Game.cfg"); var sections = cf.Sections; foreach (var section in sections) { foreach (var kpl in section.KeyValuePairs) { gameOptions.Add(kpl.Key, kpl.Value); } } cf = (IniConfigFile)parser.Load("ogre.cfg"); sections = cf.Sections; string renderSystem = null; foreach (var section in sections) { if (section.Name == "") { foreach (var kpl in section.KeyValuePairs) { renderSystem = kpl.Value; gameOptions.Add(kpl.Key, kpl.Value); } } else if (section.Name == renderSystem) { foreach (var kpl in section.KeyValuePairs) { gameOptions.Add("Render Params_" + kpl.Key, kpl.Value); } } } } defaultRenderSystemName = gameOptions.Where(o => o.Key == "Render System").First().Value; var renderParams = gameOptions.Where(o => o.Key.StartsWith("Render Params")); if (!string.IsNullOrEmpty(defaultRenderSystemName)) { var videModeRenderParam = renderParams.Where(o => o.Key == "Render Params_Video Mode").First(); rs = root.GetRenderSystemByName(defaultRenderSystemName); string strVideoMode = Regex.Match( videModeRenderParam.Value, "[0-9]{3,4} x [0-9]{3,4}").Value; videoMode["Width"] = strVideoMode.Split('x')[0].Trim(); videoMode["Height"] = strVideoMode.Split('x')[1].Trim(); } var ogreConfigMap = rs.GetConfigOptions(); if (rs != null && renderParams != null) { foreach (var kpl in renderParams) { string renderParamKey = kpl.Key.Split('_')[1]; string renderParamValue = kpl.Value; //Validate the render parameter if (!ogreConfigMap[renderParamKey].possibleValues.Contains(renderParamValue)) { renderParamValue = ogreConfigMap[renderParamKey].possibleValues[0]; } rs.SetConfigOption(renderParamKey, renderParamValue); } root.RenderSystem = rs; } renderWindow = root.Initialise(true, wndTitle); viewport = renderWindow.AddViewport(null); ColourValue cv = new ColourValue(0.5f, 0.5f, 0.5f); viewport.BackgroundColour = cv; viewport.Camera = null; int hWnd = 0; renderWindow.GetCustomAttribute("WINDOW", out hWnd); inputMgr = InputManager.CreateInputSystem((uint)hWnd); keyboard = (Keyboard)inputMgr.CreateInputObject(MOIS.Type.OISKeyboard, true); mouse = (Mouse)inputMgr.CreateInputObject(MOIS.Type.OISMouse, true); mouse.MouseMoved += new MouseListener.MouseMovedHandler(mouseMoved); mouse.MousePressed += new MouseListener.MousePressedHandler(mousePressed); mouse.MouseReleased += new MouseListener.MouseReleasedHandler(mouseReleased); keyboard.KeyPressed += new KeyListener.KeyPressedHandler(keyPressed); keyboard.KeyReleased += new KeyListener.KeyReleasedHandler(keyReleased); MouseState_NativePtr mouseState = mouse.MouseState; mouseState.width = viewport.ActualWidth; mouseState.height = viewport.ActualHeight; string secName, typeName, archName; IniConfigFile conf = new IniConfigFile(); conf = (IniConfigFile)parser.Load("resources.cfg"); for (int i = 0; i < conf.Sections.Count; i++) { secName = conf.Sections[i].Name; for (int j = 0; j < conf.Sections[i].KeyValuePairs.Count; j++) { typeName = conf.Sections[i].KeyValuePairs[j].Key; archName = conf.Sections[i].KeyValuePairs[j].Value; ResourceGroupManager.Singleton.AddResourceLocation(archName, typeName, secName); } } if (!LocateSystem.Singleton.IsInit) { LocateSystem.Singleton.InitLocateSystem(LocateSystem.Singleton.ConvertLocateShortStringToLocateInfo(gameOptions.Where(o => o.Key == "CurrentLocate").First().Value)); } ResourceGroupManager.Singleton.AddResourceLocation( string.Format("./Media/Engine/Fonts/{0}/", LocateSystem.Singleton.Locate.ToString()), "FileSystem", "General"); TextureManager.Singleton.DefaultNumMipmaps = 5; ResourceGroupManager.Singleton.InitialiseAllResourceGroups(); trayMgr = new SdkTrayManager("AMOFTrayMgr", renderWindow, mouse, new SdkTrayListener()); timer = new Timer(); timer.Reset(); renderWindow.IsActive = true; this.gameOptions = gameOptions; log.LogMessage("Game Started!"); return(true); }