void Start() { audioScript = FindObjectOfType <AudioScript>(); loader = GetComponent <LoadingBar>(); if (GameData.currentGame.newGame) //Si no habia partida guardada { PlayButton.SetActive(false); newGameButton.SetActive(true); inputField.SetActive(false); InfoText.SetActive(false); } else //si habia partida guardada. { PlayButton.SetActive(true); newGameButton.SetActive(false); inputField.SetActive(false); InfoText.SetActive(true); InfoText.GetComponentInChildren <Text>().text = "de " + GameData.currentGame.playerName + "\n" + GameData.currentGame.lastTimeMainScene.ToString("dd/MM/yyyy"); } }