void Awake() { // Setup the UI GameObject stui = GameObject.Find("ScoreText"); scoreText = stui.GetComponent <Text>(); GameObject edui = GameObject.Find("FinalScoreText"); finalScoreText = edui.GetComponent <Text>(); GameObject kText = GameObject.Find("KinectText"); kinectConnectedText = kText.GetComponent <Text>(); GameObject oText = GameObject.Find("OculusText"); oculusConnectedText = oText.GetComponent <Text>(); GameObject ovrcanvas = GameObject.Find("UICanvas"); startAnim = ovrcanvas.GetComponent <Animator>(); score = 0; GameObject es = GameObject.Find("EventSystem"); lookInput = es.GetComponent <LookInputModule>(); //Disable Game over Button GameObject gameOverButton = GameObject.Find("RestartButton"); Button b = gameOverButton.GetComponent <Button>(); gameOverButton.SetActive(false); //Setup Player platformController = GameObject.Find("PlatformController"); testSpawner = platformController.GetComponent <TestSpawner>(); player = GameObject.Find("FPSPreFab"); infinitePlayerController = player.GetComponent <InfinitePlayerController>(); playerHealth = player.GetComponent <PlayerHealthController>(); //Setup Kinect bodyManagerComponent = bodyManager.GetComponent <BodySourceManager>(); handManagerComponent = handController.GetComponent <HandGestureTrigger>(); //Setup Oculus GameObject ovrCameraRig = GameObject.Find("OVRCameraRig"); oculusOVRManager = ovrCameraRig.GetComponent <OVRManager>(); problemSolverObject = GameObject.Find("ProblemSolver"); }
void Awake () { // Setup the UI GameObject stui = GameObject.Find("ScoreText"); scoreText = stui.GetComponent<Text>(); GameObject edui = GameObject.Find("FinalScoreText"); finalScoreText = edui.GetComponent<Text>(); GameObject kText = GameObject.Find("KinectText"); kinectConnectedText = kText.GetComponent<Text>(); GameObject oText = GameObject.Find("OculusText"); oculusConnectedText = oText.GetComponent<Text>(); GameObject ovrcanvas = GameObject.Find("UICanvas"); startAnim = ovrcanvas.GetComponent<Animator>(); score = 0; GameObject es = GameObject.Find("EventSystem"); lookInput = es.GetComponent<LookInputModule>(); //Disable Game over Button GameObject gameOverButton = GameObject.Find("RestartButton"); Button b = gameOverButton.GetComponent<Button>(); gameOverButton.SetActive(false); //Setup Player platformController = GameObject.Find("PlatformController"); testSpawner = platformController.GetComponent<TestSpawner>(); player = GameObject.Find("FPSPreFab"); infinitePlayerController = player.GetComponent<InfinitePlayerController>(); playerHealth = player.GetComponent<PlayerHealthController>(); //Setup Kinect bodyManagerComponent = bodyManager.GetComponent<BodySourceManager>(); handManagerComponent = handController.GetComponent<HandGestureTrigger>(); //Setup Oculus GameObject ovrCameraRig = GameObject.Find("OVRCameraRig"); oculusOVRManager = ovrCameraRig.GetComponent<OVRManager>(); problemSolverObject = GameObject.Find("ProblemSolver"); }