void CheckVisibilty() { bool currentVisibilty = panel.IsVisible(label); if (currentVisibilty != isVisible) { isVisible = currentVisibilty; thisCollider.enabled = isVisible; if (!isVisible) { listPopulator.StartCoroutine(listPopulator.ItemIsInvisible(itemNumber)); } } }
void CheckVisibilty() { if (m_ItemWidgtVisible) { bool currentVisibilty = panel.IsVisible(m_ItemWidgtVisible); if (currentVisibilty != isVisible) { isVisible = currentVisibilty; if (thisCollider) { thisCollider.enabled = isVisible; } if (!isVisible) { StartCoroutine(listPopulator.ItemIsInvisible(itemNumber)); // listPopulator.TestItemIsInvisible(itemNumber); } } } }