/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (Player.IsDead || Player.InFountain() || Player.IsRecalling()) { return; } if (!this.ZhonyaLowHp || !zhonyaItem.IsReady() || Player.HasBuff("ChronoShift")) { return; } var enemies = Player.CountEnemiesInRange(875f); var totalDamage = IncomingDamageManager.GetDamage(Player) * 1.1f; if (totalDamage <= 0) { return; } if (Player.HealthPercent <= this.ZhonyaBelowHp && enemies >= 1) { if (Player.HealthPercent < this.ZhonyaBelowHp) { zhonyaItem.Cast(); } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Called when the game updates /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private void Game_OnUpdate(EventArgs args) { try { if (!ItemData.Seraphs_Embrace.GetItem().IsOwned() || !this.Menu.Item("UseSeraphsCombo").IsActive()) { return; } if (this.Menu.Item("Mode-seraphs").GetValue <StringList>().SelectedIndex == 1 && !this.ComboModeActive) { return; } var enemies = this.Player.CountEnemiesInRange(800); var totalDamage = IncomingDamageManager.GetDamage(this.Player) * 1.1f; if (this.Player.HealthPercent <= this.Menu.Item("seraphs-min-health").GetValue <Slider>().Value&& enemies >= 1) { if ((int)(totalDamage / this.Player.Health) > this.Menu.Item("seraphs-min-damage").GetValue <Slider>().Value || this.Player.HealthPercent < this.Menu.Item("seraphs-min-health").GetValue <Slider>().Value) { Items.UseItem((int)this.Id, this.Player); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - SERAPHS] Used for: {0} - health percentage: {1}%", this.Player.ChampionName, (int)this.Player.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Called when the game updates /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private void Game_OnUpdate(EventArgs args) { try { if (!ItemData.Seraphs_Embrace.GetItem().IsOwned() || !this.Menu.Item("UseSeraphsCombo").IsActive()) { return; } if (this.Menu.Item("Mode-seraphs").GetValue <StringList>().SelectedIndex == 1 && !this.ComboModeActive) { return; } var enemies = this.Player.CountEnemiesInRange(800); var totalDamage = IncomingDamageManager.GetDamage(this.Player) * 1.1f; if (this.Player.HealthPercent <= this.Menu.Item("seraphs-min-health").GetValue <Slider>().Value&& enemies >= 1) { if ((int)(totalDamage / this.Player.Health) > this.Menu.Item("seraphs-min-damage").GetValue <Slider>().Value || this.Player.HealthPercent < this.Menu.Item("seraphs-min-health").GetValue <Slider>().Value) { Items.UseItem((int)this.Id, this.Player); } } } catch (Exception e) { Logging.AddEntry(LoggingEntryType.Error, "@Seraphs.cs: An error occurred: {0}", e); } }
private void OnUpdate(EventArgs args) { try { if (this.Player.IsDead || !this.BarrierSpell.IsReady() || this.Player.InFountain() || this.Player.LSIsRecalling() || !getCheckBoxItem(this.Menu, "Barrier.Activated")) { return; } var enemies = this.Player.LSCountEnemiesInRange(750f); var totalDamage = IncomingDamageManager.GetDamage(this.Player) * 1.1f; if (this.Player.HealthPercent <= getSliderItem(this.Menu, "barrier.min-health") && this.BarrierSpell.IsInRange(this.Player) && enemies >= 1) { if ((int)(totalDamage / this.Player.Health) > getSliderItem(this.Menu, "barrier.min-damage") || this.Player.HealthPercent < getSliderItem(this.Menu, "barrier.min-health")) { this.Player.Spellbook.CastSpell(this.BarrierSpell.Slot); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - BARRIER] Used for: {0} - health percentage: {1}%", this.Player.ChampionName, (int)this.Player.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
private bool ShouldSave() { try { if (_soulbound != null && R.IsReady() && !_soulbound.InFountain()) { var mode = Menu.Item(Menu.Name + ".ultimate.save").GetValue <StringList>().SelectedIndex; var enemies = _soulbound.CountEnemiesInRange(600); switch (mode) { case 0: return(false); case 1: return(enemies >= 1 && _soulbound.HealthPercent <= Menu.Item(Menu.Name + ".ultimate.save-health").GetValue <Slider>().Value); case 2: return(IncomingDamageManager.GetDamage(_soulbound) * 1.1f > _soulbound.Health || _soulbound.HealthPercent <= 10 && enemies >= 1 || _soulbound.HealthPercent <= enemies * 10f - 10f); } } } catch (Exception ex) { Global.Logger.AddItem(new LogItem(ex)); } return(false); }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (this.Player.IsDead || this.Player.HasBuff("ChronoShift") || !this.BarrierSpell.IsReady() || this.Player.InFountain() || this.Player.IsRecalling() || !this.Menu.Item("Barrier.Activated").IsActive()) { return; } var enemies = this.Player.CountEnemiesInRange(750f); var totalDamage = IncomingDamageManager.GetDamage(this.Player) * 1.1f; if (this.Player.HealthPercent <= this.Menu.Item("barrier.min-health").GetValue <Slider>().Value&& this.BarrierSpell.IsInRange(this.Player) && enemies >= 1) { if ((int)(totalDamage / this.Player.Health) > this.Menu.Item("barrier.min-damage").GetValue <Slider>().Value || this.Player.HealthPercent < this.Menu.Item("barrier.min-health").GetValue <Slider>().Value) { this.Player.Spellbook.CastSpell(this.BarrierSpell.Slot); } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (this.Player.IsDead || !this.HealSpell.IsReady() || this.Player.InFountain() || this.Player.IsRecalling() || !this.Menu.Item("Heal.Activated").IsActive() || this.Menu.Item("PauseHealHotkey").GetValue <KeyBind>().Active) { return; } foreach (var ally in HeroManager.Allies) { if (!this.Menu.Item($"healon{ally.ChampionName}").IsActive() || ally.IsRecalling() || ally.IsInvulnerable || ally.HasBuff("ChronoShift")) { return; } var enemies = ally.CountEnemiesInRange(750f); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (ally.HealthPercent <= this.Menu.Item("min-health").GetValue <Slider>().Value&& this.HealSpell.IsInRange(ally) && !ally.IsDead && enemies >= 1) { if ((int)(totalDamage / ally.Health) > this.Menu.Item("min-damage").GetValue <Slider>().Value || ally.HealthPercent < this.Menu.Item("min-health").GetValue <Slider>().Value) { this.Player.Spellbook.CastSpell(this.HealSpell.Slot); } } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (this.Player.IsDead || !this.HealSpell.IsReady() || this.Player.InFountain() || this.Player.LSIsRecalling()) { return; } if (!getCheckBoxItem(this.Menu, "Heal.Activated") || getKeyBindItem(this.Menu, "PauseHealHotkey")) { return; } foreach (var ally in HeroManager.Allies) { if (!getCheckBoxItem(this.Menu, string.Format("healon{0}", ally.ChampionName)) || ally.LSIsRecalling() || ally.IsInvulnerable) { return; } var enemies = ally.LSCountEnemiesInRange(600); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (totalDamage <= 0) { return; } if (ally.HealthPercent <= getSliderItem(this.Menu, "min-health") && this.HealSpell.IsInRange(ally) && enemies >= 1) { if ((int)(totalDamage / ally.Health) > getSliderItem(this.Menu, "min-damage") || ally.HealthPercent < getSliderItem(this.Menu, "min-health")) { this.Player.Spellbook.CastSpell(this.HealSpell.Slot); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - HEAL] Used for: {0} - health percentage: {1}%", ally.ChampionName, (int)ally.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Called when the game updates /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private void Game_OnUpdate(EventArgs args) { try { if (!Items.HasItem((int)this.Id) || !Items.CanUseItem((int)this.Id) || !this.Menu.Item("UseFaceCombo").IsActive()) { return; } if (this.Menu.Item("Mode-face").GetValue <StringList>().SelectedIndex == 1 && !this.ComboModeActive) { return; } foreach (var ally in HeroManager.Allies.Where(a => a.IsValidTarget(850f, false) && !a.IsRecalling())) { if (!this.Menu.Item(string.Format("Faceon{0}", ally.ChampionName)).IsActive()) { return; } var enemies = ally.CountEnemiesInRange(800); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (ally.HealthPercent <= this.Menu.Item("face-min-health").GetValue <Slider>().Value&& enemies >= 1) { if ((int)(totalDamage / ally.Health) > this.Menu.Item("face-min-damage").GetValue <Slider>().Value || ally.HealthPercent < this.Menu.Item("face-min-health").GetValue <Slider>().Value) { Items.UseItem((int)this.Id, ally); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - FACE OF THE MOUNTAIN] Used for: {0} - health percentage: {1}%", ally.ChampionName, (int)ally.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Called when the game updates /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private void Game_OnUpdate(EventArgs args) { try { if (!getCheckBoxItem(this.Menu, "UseLocketCombo") || !Items.HasItem((int)this.Id) || !Items.CanUseItem((int)this.Id)) { return; } if (getBoxItem(this.Menu, "ModeLOCKET") == 1 && !this.ComboModeActive) { return; } foreach (var ally in HeroManager.Allies.Where(a => a.LSIsValidTarget(600f, false) && !a.LSIsRecalling())) { var enemies = ally.LSCountEnemiesInRange(600f); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (ally.HealthPercent <= getSliderItem(this.Menu, "locket-min-health") && enemies >= 1) { if ((int)(totalDamage / ally.Health) > getSliderItem(this.Menu, "locket-min-damage") || ally.HealthPercent < getSliderItem(this.Menu, "locket-min-health")) { Items.UseItem((int)this.Id, ally); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - LOCKET] Used for: {0} - health percentage: {1}%", ally.ChampionName, (int)ally.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (this.Player.IsDead || !this.HealSpell.IsReady() || this.Player.InFountain() || this.Player.LSIsRecalling()) { return; } if (!getCheckBoxItem(this.Menu, "Heal.Activated") || getKeyBindItem(this.Menu, "PauseHealHotkey")) { return; } foreach (var ally in HeroManager.Allies) { if (!getCheckBoxItem(this.Menu, string.Format("healon{0}", ally.ChampionName)) || ally.LSIsRecalling() || ally.IsInvulnerable) { return; } var enemies = ally.LSCountEnemiesInRange(750f); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (ally.HealthPercent <= getSliderItem(this.Menu, "min-health") && (this.HealSpell.IsInRange(ally) || ally.IsMe) && enemies >= 1 && !ally.IsDead) { if (ally.HealthPercent < getSliderItem(this.Menu, "min-health")) { this.Player.Spellbook.CastSpell(this.HealSpell.Slot); } } } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Fired when the game is updated. /// </summary> /// <param name="args">The <see cref="System.EventArgs" /> instance containing the event data.</param> private void OnUpdate(EventArgs args) { try { if (Player.IsDead || Player.InFountain() || Player.LSIsRecalling()) { return; } if (!this.ZhonyaLowHp || !zhonyaItem.IsReady()) { return; } var enemies = Player.LSCountEnemiesInRange(875f); var totalDamage = IncomingDamageManager.GetDamage(Player) * 1.1f; if (totalDamage <= 0) { return; } if (Player.HealthPercent <= this.ZhonyaBelowHp && enemies >= 1) { if (Player.HealthPercent < this.ZhonyaBelowHp) { zhonyaItem.Cast(); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine("[ELUTILITYSUITE - ZHOYNA] Used for: {0} - health percentage: {1}%", Player.ChampionName, (int)Player.HealthPercent); } Console.ForegroundColor = ConsoleColor.White; } } catch (Exception e) { Console.WriteLine(@"An error occurred: '{0}'", e); } }
/// <summary> /// Called when the game updates /// </summary> /// <param name="args">The <see cref="EventArgs" /> instance containing the event data.</param> private void Game_OnUpdate(EventArgs args) { try { if (!this.Menu.Item("UseLocketCombo").IsActive() || !Items.HasItem((int)this.Id) || !Items.CanUseItem((int)this.Id)) { return; } if (this.Menu.Item("Mode-locket").GetValue <StringList>().SelectedIndex == 1 && !this.ComboModeActive) { return; } foreach (var ally in HeroManager.Allies.Where(a => a.IsValidTarget(600f, false) && !a.IsRecalling())) { var enemies = ally.CountEnemiesInRange(600f); var totalDamage = IncomingDamageManager.GetDamage(ally) * 1.1f; if (ally.HealthPercent <= this.Menu.Item("locket-min-health").GetValue <Slider>().Value && enemies >= 1) { if ((int)(totalDamage / ally.Health) > this.Menu.Item("locket-min-damage").GetValue <Slider>().Value || ally.HealthPercent < this.Menu.Item("locket-min-health").GetValue <Slider>().Value) { Items.UseItem((int)this.Id, ally); } } } } catch (Exception e) { Logging.AddEntry(LoggingEntryType.Error, "@Locket.cs: An error occurred: {0}", e); } }
protected override void OnPreUpdate() { if (E.IsReady()) { if (Menu.Item(Menu.Name + ".miscellaneous.e-death").GetValue <bool>()) { if (IncomingDamageManager.GetDamage(Player) > Player.Health && GameObjects.EnemyHeroes.Any(e => e.IsValidTarget(E.Range) && Rend.HasBuff(e))) { CastE(); } } var eBig = Menu.Item(Menu.Name + ".lasthit.e-big").GetValue <bool>(); var eJungle = Menu.Item(Menu.Name + ".lasthit.e-jungle").GetValue <bool>(); if (eBig || eJungle) { if (eJungle && Player.Level >= 3 || eBig) { var creeps = GameObjects.Jungle.Where(e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, false)) .ToList(); if (eJungle && creeps.Any() || eBig && creeps.Any( m => m.CharData.BaseSkinName.StartsWith("SRU_Dragon") || m.CharData.BaseSkinName.StartsWith("SRU_Baron"))) { CastE(); return; } } } var eSiege = (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) && Menu.Item(Menu.Name + ".lasthit.e-siege").GetValue <bool>(); var eTurret = (Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LaneClear || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.LastHit) && Menu.Item(Menu.Name + ".lasthit.e-turret").GetValue <bool>(); var eReset = Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.None && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Flee && Orbwalker.ActiveMode != Orbwalking.OrbwalkingMode.Combo && Menu.Item(Menu.Name + ".miscellaneous.e-reset").GetValue <bool>(); IEnumerable <Obj_AI_Minion> minions = new HashSet <Obj_AI_Minion>(); if (eSiege || eTurret || eReset) { minions = GameObjects.EnemyMinions.Where( e => e.IsValidTarget(E.Range) && Rend.IsKillable(e, e.HealthPercent < 25)); } if (ResourceManager.Check("lasthit")) { if (eSiege) { if ( minions.Any( m => m.CharData.BaseSkinName.Contains("MinionSiege") || m.CharData.BaseSkinName.Contains("Super"))) { CastE(); return; } } if (eTurret) { if (minions.Any(m => Utils.UnderAllyTurret(m.Position))) { CastE(); return; } } } if (eReset && minions.Any() && ResourceManager.Check("misc") && GameObjects.EnemyHeroes.Any(e => Rend.HasBuff(e) && e.IsValidTarget(E.Range))) { CastE(); return; } } if (ShouldSave()) { R.Cast(); } }