static void PostFix(IncidentParms parms, ref bool __result) { if (IncidentInterceptorUtility.isIntercepting_RandomDrop) { __result = !IncidentInterceptorUtility.Intercept_SkyFaller <InterceptedIncident_SkyFaller_RandomDrop>(IncidentInterceptorUtility.CurrentIncidentDef, parms, true, true); } }
static void PostFix(IncidentParms parms, ref bool __result) { if (IncidentInterceptorUtility.isIntercepting_EdgeDropGroup) { __result = !IncidentInterceptorUtility.Intercept_SkyFaller <InterceptedIncident_SkyFaller_EdgeDropGroup>(IncidentDefOf.RaidEnemy, parms, true); } }
static bool Prefix(IncidentWorker __instance, ref bool __result, IncidentParms parms) { IncidentInterceptorUtility.CurrentIncidentDef = __instance.def; //TODO: This is for the ship part incident //I have no choice but do the patch like this //'cause the incidentworker for shippart is an internal class //and manual patching doesn't work var def = __instance.def; if (def != DefDatabase <IncidentDef> .GetNamed("PsychicEmanatorShipPartCrash") && def != DefDatabase <IncidentDef> .GetNamed("PoisonShipPartCrash")) { return(true); } if (IncidentInterceptorUtility.IsIntercepting_ShipPart == WorkerPatchType.ExecuteOrigin) { return(true); } else { if (!IncidentInterceptorUtility.Intercept_SkyFaller <InterceptedIncident_SkyFaller_ShipPartCrash>(__instance.def, parms)) { return(true); } __result = true; return(false); } }
static bool Prefix(IncidentWorker __instance, ref bool __result, IncidentParms parms) { if (PES_Settings.DebugModeOn) { Messages.Message("-=PS=- Caught Patch_IncidentWorker_TryExecute Prefix", MessageTypeDefOf.NeutralEvent, true); Log.Message("-=PS=- Patch_IncidentWorker_TryExecute Prefix", false); IncidentInterceptorUtility.DebugParms(parms, __instance.ToString()); } if (parms.quest != null || parms.questScriptDef != null) { Log.Message("-=PS=- It's a quest! Bailout! MAYDAY!", false); return(true); } if (__instance.def == null) { Log.Error("-=PS=- __instance.def=NULL", false); Log.Error(" PS=- Returning true", false); return(true); } Log.Message(" PS=- __instance.def= " + __instance.def.ToString(), false); if (__instance.def.ToString() == "RRY_PowerCut_Xenomorph") //Lt.Bob - Handling for AvP powercut event { Log.Message("-=PS=- AVP PowerCut event", false); Log.Message(" PS=- Returning true", false); return(true); } //TODO: This is for the ship part incident //I have no choice but do the patch like this //'cause the incidentworker for shippart is an internal class //and manual patching doesn't work var def = __instance.def; if (def != DefDatabase <IncidentDef> .GetNamed("PsychicEmanatorShipPartCrash") && def != DefDatabase <IncidentDef> .GetNamed("DefoliatorShipPartCrash")) //Lt. Bob: 1.1 - Replaced PoisonShipPartCrash with DefoliatorShipPartCrash { return(true); } if (IncidentInterceptorUtility.IsIntercepting_ShipPart == WorkerPatchType.ExecuteOrigin) { return(true); } else { if (!IncidentInterceptorUtility.Intercept_SkyFaller <InterceptedIncident_SkyFaller_ShipPartCrash>(__instance.def, parms)) { return(true); } __result = true; return(false); } }
static bool PreFix(ref bool __result, IncidentParms parms) { if (IncidentInterceptorUtility.IsIntercepting_ResourcePod == WorkerPatchType.ExecuteOrigin) { return(true); } else { if (!IncidentInterceptorUtility.Intercept_SkyFaller <InterceptedIncident_SkyFaller_ResourcePod>(DefDatabase <IncidentDef> .GetNamed("ResourcePodCrash"), parms)) { return(true); } __result = true; return(false); } }