public override bool OnPickup(Item item, Player player) { if (ItemAttributeLibraries.IsGrapple(item)) { InboxAPIMirrorsLibraries.SetMessage( "GrappletechGrappleChanges", "Grappletech: Grappling hooks must now be used on only wood objects.", false ); } return(base.OnPickup(item, player)); }
protected override void OnEnter(bool isCurrentPlayer, object data) { if (!isCurrentPlayer) { return; } if (Main.netMode == NetmodeID.MultiplayerClient) { ClientCursorData.StartBroadcastingMyCursorPosition(); } InboxAPIMirrorsLibraries.SetMessage( "TheMadRangerInfo", "Want more control over gun reloading? Be sure to bind a key for reloading. Also see the mod's configs for more options.", false ); }